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March livestream
Hello! I know it’s way too early to talk about March livestream (now to post this we are about 4 weeks from there) but do you think it will happen on March 29th? I mean, March 29th will be Good Friday. The next Monday would be very unlikely because it will be Easter Monday and April 1st. I would put an old penny that Intrepid are not at the office one of the two days or both. I’m not living there so I have no clue. Does usually that state has a day off on Good Friday or only on Cesar Chavez Day? I just want to point that thing out.
Re: Health bar should be removed and here is why
Implications of the visible HP:
Good: RP?
Bad: ability to safely keep target on low HP -> mobs kill that target -> no PK penalty.
Implications of the hidden HP:
Good: harder to abuse in unfair context?
Bad: more shallow/borring combat.
For OW I'm leaning to the hidden side. For arenas or other mainly-PvP events - to the visible.
Good: RP?
Bad: ability to safely keep target on low HP -> mobs kill that target -> no PK penalty.
Implications of the hidden HP:
Good: harder to abuse in unfair context?
Bad: more shallow/borring combat.
For OW I'm leaning to the hidden side. For arenas or other mainly-PvP events - to the visible.
Korela
1
Re: Health bar should be removed and here is why
Hiding hp bars affects ALL aspects of pvp not "4". Its far more impactful than you are acknowledging. Just because its a single development action doesn't mean its a single in game effect.
Specify, which "ALL" aspects exactly does it affect in a NEGATIVE way? If there is multiple, then it should be easy to make a list of them, right?
Here is one simple, low effort and low impact solution for you: If we are worried about knowing exact HP, why don't we just show HP by sections. That prevents people from knowing the exact number.
This part made me realize that you clearly don't know what you are talking about. Meaning no offence, once again, this is a FACT. Because the exact HP is NOT displayed, FOUR 25% segments are shown by default and Steven mentioned that it will be possible to increase the number of segments to 6 and 8 (which will make the situation even worse for obvious reason).
You guys might find even that is a hard sell to non L2 players, which is about 97 percent of the MMO population. You guys have things you like and are used to, but we do too.
Smh, I just explained how it is NOT in my personal interest to change the way it is and I write it because it will make game better, even though some of you might not realize it at this point. If you are actually trying to have a meaningful discussion, then try to read and understand the other side, instead of turning it into "No, you" argument.
I used to have such encounters in L2, where all possible dirty tricks are acceptable and you compete with really tough players. It is NOT a problem for me to do that for 12 hours straight and then do it again the next day, but it is a problem for 95% of OTHER players, especially if they are casual. I am among those who would benefit from the current state of affairs, but here I am, trying to explain why it shouldn't be like that, so that the competition will be fair and there was both risk and reward for both sides.
Forget about what you like or don't like. Forget about what you used to or not used to. We are not discussing whether a certain cosmetic item looks pretty or not, so our subjective opinions should not matter, only rational analysis, based on common sense and experience in games with similar systems. Think what is better for the game, not for yourself.
Flanker
1
Re: Resting after a Battle/Fight.
You should regen hp/mp while out of combat and moving, but you should regain probably 3x faster while sitting. I think 5% hp/mp to full shouldn't take more than 30 or 45 seconds max though while sitting. Meaning it would take 1.5 - 2 minutes if running around. Much of it is finding the right balance of skills versus normal attacks and fighting the mobs you have advantage over if you're out grinding. I wonder if there will be any vampiric skills like Vampiric Rage in Lineage 2 to help melee classes. That would hit the spot. Even if it was a bit lower %.
Re: Health bar should be removed and here is why
Im not interested in forgetting about anything. I'd rather suggest that you remember that you are not playing L2 anymore.
Flagging systems exist in many games, and they show hp (or what represents hp) just fine.
The issue is that you are tieing corruption to strictly killing. Scale the corruption based on damage. If you bring somone close to death you incure almost as much corruption as actually killing them
No matter what you do, if the system only counts kills, then its wide open to exploits. People will game it whether you can see the bar or not. No need to fundamentally change the way we experience all pvp encounters in order to not fix the problem.
In 20 years of L2 you guys never fixed this issue. Maybe we need to stretch beyond their framework a bit to find answers.
1. We don't play L2, but the system was taken from there.
2. "Scale the corruption based on damage", Meaning no offence, but I have a strong impression that you don't understand what you are talking about.
3. Based on your posts, you disagree because your decision is based on what suits you and what you like/want. It's not the best approach to take in such discussions.
4. "You guys never fixed the issue?". First of all, none of us are L2 devs. Secondly, that game was meant to be hardcore. Your argument makes no point and such rhetorical questions are irrelevant. It is some sort of ad hominem fallacy that is applied to the game, not the issue that we discuss
Then put scales in that up the corruption consequences as you gain more. Don't call in the bounty hunter just because you had a tussle with one player.
So you offer is to entirely change the flagging system. corruption system, bountry system and implement unnecessary scaling, instead of... just making a few clicks and making HP bar visible only to group/raid. Makes a lot of sense (no)
Centering things around one singular condition, in this case a killing blow, will cause you exploit issues no what you do. HP bars won't change that.
Yes, they will change it completely. It makes a counter-strategy valid which is keeping your own HP low or burning your own HP intentionally. As a result, attacker doesn't know which of his hits may eventually kill you and risks going corrupt any moment. Corruption leads to severe consequences and makes sense in exceptionally rare situations
Flanker
1
Re: Health bar should be removed and here is why
What do you mean by that? Attacking greens gets you corruption. That's already in the game. What separation are you talking about?
No, it doesn't. Killing them leads to corruption (becoming red), attacking them makes you flagged (purple)
Flanker
1
Re: My two cents on what Ashes need to do to succeed
Saying it needs players to be successful is like saying water is wet.
The key things for this game to be successful is:
1) game performance aka no crashes, memory leaks, or easily manipulated economy ruining bull-honkey.
2) systems that allow players to carve their own niche in the world.
3) layering different content types keeping both group size and playtime constraints in mind while creating said content.
4) an overabundance of art assets.
5) social engagement as the core of the game.
The key things for this game to be successful is:
1) game performance aka no crashes, memory leaks, or easily manipulated economy ruining bull-honkey.
2) systems that allow players to carve their own niche in the world.
3) layering different content types keeping both group size and playtime constraints in mind while creating said content.
4) an overabundance of art assets.
5) social engagement as the core of the game.
KingDDD
2
Re: Is buying "guild percentages" a form of unnecessary "scope creep" and also too realistic?
My fear in general is that Ashes will be too overly ambitious towards hardcore'lers up to complete no-lifers and somehow those will control the entire economy after half a year or so.
In ways I cannot even imagine to predict cause I'm not (too much) of a powerhungry person.
"Stock exchanges" sounded like yet another grind niche and I fear there will be too many grinds in the end
Note that this is almost certainly Steven's exact intention here.
Both the way they talked about that, and the overall design of the game, trend directly toward the fact that Steven WANTS economic moguls to control large parts of the economy and have it end up more like a simulation.
Technically, the Stock Exchange acts as a mild counterbalance, so that players who can see what those 'Moguls' are doing, but can't necessarily influence it enough, can play the market to get money for their own purposes in the meantime.
That factor might be too realistic, but it's probably been intended/worked in from the start.
Also Glint is Crypto.
Azherae
1
Re: Is buying "guild percentages" a form of unnecessary "scope creep" and also too realistic?
Note that this is almost certainly Steven's exact intention here.
Both the way they talked about that, and the overall design of the game, trend directly toward the fact that Steven WANTS economic moguls to control large parts of the economy and have it end up more like a simulation.
Technically, the Stock Exchange acts as a mild counterbalance, so that players who can see what those 'Moguls' are doing, but can't necessarily influence it enough, can play the market to get money for their own purposes in the meantime.
That factor might be too realistic, but it's probably been intended/worked in from the start.
Also Glint is Crypto.
I already calmed down again. This thing triggered some ancient old PTSD from the mid-2000's actually with stuff that never fully left my memory again.
Because of how utterly STUPID it was.
Hear my tale... of what transpired short before "Burning Crusade", World of Warcrafts first expansion, was about to be released for the first time. *thunder & lightning*
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In the firery depths of Mount Doo- eh I mean Moltencore, there existed a blazing Hammer, weapon to the Firelord Ragnaros himself. And it was called, the Sulfuras, Hand of Ragnaros.
The centerpiece of my reviled memory.
A guildmaster of a guild I never knew, stole Sulfuras out of his guildbank, did the "/gquit" guildquit command and dishonorably ran off with one of the extremly rare worldclass Legendarys of Classic WoW.
Only problem of his, he...
... was a GNOME MAGE and not even be able to wield this prestigious piece of loot.
I was doing the abominable and played a Paladin back then, but on the Retribution path.
And with my Grandmarshal's Claymore back then... I was not truly itching for an "upgrade" in that sense but Paladin's in Warcraft 3 were Hammer-user's, I used Hammers very often when leveling up, it fit the esthetic, it fit the dream and so...
... I confronted the vile little Gollum, eh Gnome Mage I mean for the precious treasure.
Which he put in the auctionhouse, hence I came to know of the entire story up this point.
And then I stood before the price, which was INSANE for Classic WoW standarts.
5000 goldpieces. Not one, not two, not three or four, FIVE thousand gold.
A worthy price for it, when compared to it's rarity.
But the most gold I ever accumulated in the entirety of Classic WoW was probably at best 700 gold.
All by mself at least. Which I am kinda proud of. That was not easy... back then.
So when I faced this little, wrinkled old evil in form of a male Gnome Mage of unrivaled malice, I told him to be reasonable since it was apparent to me that after one week of observing the precious treasure from afar in the Auctionhouse... (pfff)
... that no one was going to buy this thing ever.
Because no matter how exquisite, no matter how pristine... the price was just insane.
And when I came to bargain like a strange Doctor would, all I was shown was a cold shoulder.
I told him and I meant it, that I would give him every coin I have up to the last copper one and would still try to pay off the price during the entire next Expansion... if he would sell it to me for the remaining 200 something goldcoins I still had.
Instead of having to put this thing in the Auctionhouse again & again, which also came with a steady cost of coldcoins he had to put up for, every 24 hours.
And the more rare & highgrade the item, the more expensive the fee.
I was only full of good intentions here but the Gollum Mage would have none of it.
>>Fastforward>> ( cause the post is slowly getting quite long )
I met that Gnome again in Burning Crusade half a year later and asked him what happened to Sulfuras?
Did he sell it? Is it a nice letterweight now? Or maybe a nice trophy on a wall or anything?
NOPE.
He told me he sold it to a random ingame vendor NPC.
Cause no one would pay that ridicolous sum he charged and that was it. His story.
The Tale about how a guy without a plan but a sh°°load of greed ran of without a plan and threw the Ambrosia of the gods into a puddle of mud, where it diluted beyond recovery and now no one was going to become a god among men.
Lame story huh? This is how it ended... at least... for many many years.
About a decade and a half later, I obtained Sulfuras after all. All by myself.
With the same old Paladin I still had and when I played WoW for the last time, in the "Battle for Azeroth" expansion and when I could run MoltenCore all by myself, once, every week.
I had one character for every class from which at least three could easily farm the item's necessary for Sulfuras creation... could equip it and I could have given my Paladin the transmog appearance of Sulfuras.
So I could have completed the farming much quicker.
But I did not and chose to only go into the Core with my Paladin, once every week.
Cause I wanted HIM to have it.
Not just the appearance but the real, virtual thing.
The item, in my bank and in the hands of my paladin, when I truly wanted it.
And I saw victory in that year, during the first half of the expansion.
... while having buckets & buckets of gold, hundreds of thousands on my account.
In an age in which gold was much more numerous for everyone and that insane price of WoW Classic had been reduced to a complete joke, that wouldn't have mattered anymore anyway on that day.
You could make 5000 in a day, of half a day if you have a good strat.
There are people making tenthousands a day on the daily.
Goldspecialist players.
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If you have read until here you are a pogchamp, should become Mayor or King and earn a flying mount in Ashes while I salute you.
So why did I tell you all this?
My Tale about how I chased a legendary Hammer and got it at long last.
... when it technically was obtainable by everyone easily and in that sense, way less rare & legendary.
But what is value if not what matters to us individually truly and after all?
I told you this because of how awful it started.
When I saw the strenght of Men failing and evil was allowed to persist.
Or rather... childish immaturity, obnoxious hostility and disfavour.
And when I saw that Ashes plans yet another economical factor... I fear that it will not be driven by reason and logic mostly but emotion and dark, vile feelings.
It kinda traumatized me to see how it all went down.
That ugly wrinkled Childmage Grandpa of a male Gnome had no reason to believe me of course.
He only had my word and that I was willing to uphold it and pay him back whenever I could.
In installments.
But I was 100% genuine goodwill and honesty back then and I was just shot down and believe me when I say and I do not doubted his word for a single second when he told me he rather had made massive losses with putting that expensive item in the Auctionhouse for a whole month or so and then sold it to an NPC, rather to accept that his price was insanity back then and no one either able or willing to pay it.
Appart from me that is.
And then I got it all for free in comparisation while everyone can hold a sum of gold that dwarfs or GNOMES the sum truly that he charged back then.
You can't make stuff like that up and only reallife itself writes the most cynical storys.
This event kinda put a dent in my trust for peoples rationality.
I mean I saw much worse over my life when it comes to disgusting behaviour.
There are some real embarassing people out there.
Well, I calmed down now ultimately but when I heard players will have power of the economy in wierd ways, even though I cannot imagine how, this same old horror resurfaced for a bit.
So lets be optimistic.
Nothing too unsightly will occur I hope.
Dripyula
2
Re: Computer Recommendations For A2
I bought a gaming pc from CyberPowerPC in 2021. It's going to be a bit dated once A2 hits. So may just take it to something called MicroCenter here in Houston, TX and just update a few parts to lower the cost instead of buying brand new.
I would check if you have something similar in Canada where they can do custom builds with the specs needed for AoC. It typically starts around $150+ for custom or upgrade parts.
I would check if you have something similar in Canada where they can do custom builds with the specs needed for AoC. It typically starts around $150+ for custom or upgrade parts.