I have said a few times in the past that I hope they add amination packs like this, as well as offering up packs to alter the visuals of spells. There needs to be more than just cosmetic clothing for our characters in the shop, imo.
However, these are things that shouldn't be done until launch, imo.
I'd like to add if possible, I'd like sets for combat. I'd hate to see, everyone is using a sword in the same manner, or a hammer. At the very least I'd like to have different sets for sword combat, arrows. I believe Skyrim hard a similar mod for this, for advance combat where bows were held differently and quivers as well, there was a certain style for swords, axes, etc.
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DygzMember, Braver of Worlds, Kickstarter, Alpha One
I think it's basically just augments that will change the appearances of combat - because the devs want us to be able to recognize what abilities (and augments) are being used by being familiar with the associated animations.
I'm pretty sure the devs don't want the animations associated with combat abilities to be obfuscated by cosmetics.
I'd like to add if possible, I'd like sets for combat. I'd hate to see, everyone is using a sword in the same manner, or a hammer. At the very least I'd like to have different sets for sword combat, arrows. I believe Skyrim hard a similar mod for this, for advance combat where bows were held differently and quivers as well, there was a certain style for swords, axes, etc.
Excellent Idea. I would have been stoked just to have skill cosmetics like path of exile, but different combat animations would be great so long as they don't effect DPS in any way.
I think the thing that I saw that peaked my interest the most was having different idle animations. Too many times I'll walk away from my character and then find them doing something stupid like flexing. I'd 100% buy an idle animation set that better fit my character.
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That would actually be scary.
Floating T pose, your head tilted sideways while you stare into people's souls.
However, these are things that shouldn't be done until launch, imo.
I'm pretty sure the devs don't want the animations associated with combat abilities to be obfuscated by cosmetics.
Excellent Idea. I would have been stoked just to have skill cosmetics like path of exile, but different combat animations would be great so long as they don't effect DPS in any way.
If I had more time, I would write a shorter post.