Glorious Alpha Two Testers!

Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here

If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.

Login Crash

ChronomageChronomage Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
edited October 2024 in Alpha One Spot Testing Archive
Attempt to login to the game after entering credentials, patching, and pressing enter game.
Bellow is the Error from unreal Engine 4. ( I have omitted the LoginId Info from the below for security purposes)

Reproduceable every time I login.

LoginId:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
EpicAccountId:e16844c6f9b045baad448075388cf6f0

Fatal error: [File:Unknown] [Line: 4152] FMaterialResourceProxyReader: deserialized an invalid FName, NameIdx=1, Names.Num()=0 (Offset=8058, InnerArchive.Tell()=13564, OffsetToFirstResource=5506)

AOCClient_Win64_Shipping
AOCClient_Win64_Shipping
AOCClient_Win64_Shipping
AOCClient_Win64_Shipping
AOCClient_Win64_Shipping
AOCClient_Win64_Shipping
AOCClient_Win64_Shipping
AOCClient_Win64_Shipping
AOCClient_Win64_Shipping
AOCClient_Win64_Shipping
AOCClient_Win64_Shipping
AOCClient_Win64_Shipping
AOCClient_Win64_Shipping
AOCClient_Win64_Shipping
kernel32
ntdll
Guild Master
Legends in Exile

Comments

  • LieutenantToastLieutenantToast Member, Alpha One, Alpha Two, Early Alpha Two
    Hi there friend - based on the error message you shared, it definitely looks like a file got corrupted somewhere during your install! I would recommend pressing Repair or Restore on the left-hand side of the launcher, and seeing if this resolves the issue for you.

    If you still continue to see this after running both a Repair and Restore (in case one or the other doesn't resolve it), please reach out to our support team directly here for further assistance with troubleshooting.

    I'm going to go ahead and close this thread out now, but please don't hesitate to reach back out if there's anything else we can assist you with in the meantime!
    community_management.gif
This discussion has been closed.