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Assiging attribute points when leveling up
I know from videos you can assign skill points upon leveling up, but I think allowing players to assign attribute points would also contribute to diversifying their primary and sub classes.
EQOA took on this approach and I appreciated their irreversible take on it - it also added to the replay value and really made you think prior to allocating the points.
I am hoping that attribute points are also meaningful and influential with respect to combat and that they act as modifiers for damage etc. I appreciate games that add incentive and reward for hardcore gamers.
EQOA took on this approach and I appreciated their irreversible take on it - it also added to the replay value and really made you think prior to allocating the points.
I am hoping that attribute points are also meaningful and influential with respect to combat and that they act as modifiers for damage etc. I appreciate games that add incentive and reward for hardcore gamers.
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