Cash Shop Implementation
From what I read there will be a cash shop for purely cosmetic items. I'd prefer we didn't have them, but if Intrepid insists than they should be implemented in an immersive way. It would be a shame for there to be a dedicated icon in the UI to open up a cosmetic cash shop. The best way to implement it would be a physical shop keeper that only pops up once a node has reached the village state. Moreover, I would feel much more at ease if the cosmetic items in the cash shop were purchasable with in-game currency even if it's tagged with a very high markup. The idea of any content (even cosmetic) being walled behind microtransactions leaves a bad taste in my mouth. What do you guys think?