I know there was a road map previously that outlined projected milestones. However with some challenges that was not met. Will there be a 2020 road map that players can look forward too?
munstervanMember, Braver of Worlds, Kickstarter, Alpha One
Regarding the PvP flagging system, are players able to repeatedly attack non-combatants until they reach low health (but not kill them) and receive no corruption for doing so?
ETA on one of or both the remaining Know Your Nodes (Divine and Military)
Ahsoka, out
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eibtechMember, Leader of Men, Kickstarter, Alpha One
Hello Intrepid! Hammerthorne here from Death Gaming! Could we possibly get a 2020 timeline, preferably solid. Thank you so much for your attention!
-H
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MeowsedMember, Braver of Worlds, Kickstarter, Alpha One
How do y'all feel about the concept of a rotational meta, where balance changes are made aggressively, so that more builds can cycle in and out of the limelight regularly?
No more timelines. You guys can't handle timelines. We're at peace now so just shhhh~
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GilgameshMember, Leader of Men, Kickstarter, Alpha One
Will Ashes have infinite progression like BDO or a progress wipe each expansion like WOW. And how will you deal with the gap between Veterans and New players?
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ilisfetMember, Braver of Worlds, Kickstarter, Alpha One
How much progress will be character based versus account based?
Amazon's New World completely changed their game from a sandbox open world full loot pvp game to an open world mmo, where the only sandbox element is player housing, with no loss of loot and pvp can be completely toggled off. They said their criminal system did not work well enough to prevent ganking.
How confident are you in:
1) That your anti-ganking systems will prevent or greatly hinder the behavior (has the system or systems been tested yet)
2) If it doesn't work, would make such a drastic change as completely toggling off pvp like New World is doing?
I do understand theirs was full loot and AoC is not. Thanks in advance!
Almost every other MMORPG force us to play the role of the hero or the world savior in one way or another, but some of us don't want to be fitted in that archetype anymore, so my question is:
Is there going to be some kind of alignment system, from lawfull good to chaotic evil, that will grant us access to exclusionist (if i choose this i cant have this one) content? Items, cinematic, quest, areas, arenas, mounts, skins, abilities, professions, etc. etc. etc.
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GilgameshMember, Leader of Men, Kickstarter, Alpha One
Will there be emphesis on Visual Clarity as a core Design Principle in PVP for Ashes of Creation, many recent MMOs have over looked this very important aspect of gameplay. *cough* *cough* BDO
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RokoMember, Braver of Worlds, Kickstarter, Alpha One
Will there be a music system where you can play your own instrument like in lotro or archeage? Would be great for roleplaying stuff
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DraugShadeMember, Braver of Worlds, Kickstarter, Alpha One
Originally there was the talk of weather enhancing or reducing the power of spell effects, is this still a planned feature and what is the current progress of testing or implementing this?
Come, join Axiom, we know where the sandals are...**
What customizations are planned for social systems in the game? Things such as friends lists.
Will players be able to organize their friend's lists for different purposes than just offline/online or alphabetical? Such as to favorite/prioritize players they interact with more often, or arrange the list by distance from the player on the map if the player is looking for others they know in their Zone of Interest? Will players be able to appear offline to strangers and/or guilds while being visible to friends or vice-versa?
Do you have anytid bits you want to share as far as professions in my case I like alchemy. And do you have a list of professions that are going to be in game so far.
How much are professions going to impact our classes (perks).
Do you have anytid bits you want to share as far as professions in my case I like alchemy. And do you have a list of professions that are going to be in game so far.
How much are professions going to impact our classes (perks).
Will there be rare gathering materials out in the open world (besides dungeons) that would make it potentially rewarding for gatherers to explore places that may not be so easy to get to like high in the mountains or deep in caves?
I am wondering if over the years of gaming your team has seen minimap and glowing loot/levers/chests as taking the focus of the gamer away from the fantasy world and making them zero in only to points of interest on minimap and glowing interactive items.
Have you found a way to bring the players back into the world, away from UI?
Will there be Items with special abilities?
So that you can make your Hero for example levitate or teleport even if your chossen class doesn´t provide you this skills? (Similar to WoW)
Can you confirm or deny that the current map that we got revealed to us shows a 1 to 1 representation of what it would look like in the game on release? (i.e. the presented orientation, shape of continents, landmarks...)
Comments
Ahsoka, out
-H
How confident are you in:
1) That your anti-ganking systems will prevent or greatly hinder the behavior (has the system or systems been tested yet)
2) If it doesn't work, would make such a drastic change as completely toggling off pvp like New World is doing?
I do understand theirs was full loot and AoC is not. Thanks in advance!
Is there going to be some kind of alignment system, from lawfull good to chaotic evil, that will grant us access to exclusionist (if i choose this i cant have this one) content? Items, cinematic, quest, areas, arenas, mounts, skins, abilities, professions, etc. etc. etc.
Someone you otter know.
Website: https://joinaxiom.com
Discord: https://discord.gg/VEYE5PX
**
Will players be able to organize their friend's lists for different purposes than just offline/online or alphabetical? Such as to favorite/prioritize players they interact with more often, or arrange the list by distance from the player on the map if the player is looking for others they know in their Zone of Interest? Will players be able to appear offline to strangers and/or guilds while being visible to friends or vice-versa?
How much are professions going to impact our classes (perks).
Eg. a mage with staff or a spellstone with a sword/shield.
The same question for armor.
Gathering professions
Fishing
Herbalism
Lumberjacking
Mining
Taming
Processing professions
Animal husbandry
Crafting professions
Alchemy
Armor smithing
Blacksmithing
Cooking
Furnishing
Jewel crafting
Scribes
Ship building
Siege weapons
Weapon smithing
Artisan tools
Any class can use any weapon and any armor.
Have you found a way to bring the players back into the world, away from UI?
So that you can make your Hero for example levitate or teleport even if your chossen class doesn´t provide you this skills? (Similar to WoW)