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Will AoC have rare accessories with abilities?
Orlando
Member
Had some ideas today for rare accessories with abilities, what do you think?
(Ring) My Precious
Lore: One of the most powerful artifacts crafted by a group of Mages to use for protection when facing challenging predators.
Stats
Ability: Transforms into a ghost, cannot be targeted or damaged for 10 seconds. If the wearer uses any hostile actions, the effect is lost. 1 hour cooldown.
(Necklace) Eye of Medusa
Lore: The mythical creature known as Medusa who would petrify anyone who dared to challenge her. Legendary warriors who managed to defeat her pluck out her eyes to craft a powerful Necklace to use as an advantage in combat.
Stats
Ability: When attacking, there's a chance to petrify the target for 4 seconds. Petrified targets takes 15% less damage. 40 seconds cooldown.
Ancient's Bracelet
Lore: One of the many lost treasures from Ancient's technology that granted them the ability to move instantly over large distances.
Stats
Ability: Teleports group members to your location. 15 seconds fixed cast time. 15 hours cooldown.
Earring of RNGESUS
Lore: Legend has it this fine jewel was crafted by the Gods for crybabies when dealing with hard cc.
Stats
Ability: there's a 35% chance to cleanse your body from one negative effect. 1 minute cooldown. 100% chance for covid-19.
(Ring) My Precious
Lore: One of the most powerful artifacts crafted by a group of Mages to use for protection when facing challenging predators.
Stats
Ability: Transforms into a ghost, cannot be targeted or damaged for 10 seconds. If the wearer uses any hostile actions, the effect is lost. 1 hour cooldown.
(Necklace) Eye of Medusa
Lore: The mythical creature known as Medusa who would petrify anyone who dared to challenge her. Legendary warriors who managed to defeat her pluck out her eyes to craft a powerful Necklace to use as an advantage in combat.
Stats
Ability: When attacking, there's a chance to petrify the target for 4 seconds. Petrified targets takes 15% less damage. 40 seconds cooldown.
Ancient's Bracelet
Lore: One of the many lost treasures from Ancient's technology that granted them the ability to move instantly over large distances.
Stats
Ability: Teleports group members to your location. 15 seconds fixed cast time. 15 hours cooldown.
Earring of RNGESUS
Lore: Legend has it this fine jewel was crafted by the Gods for crybabies when dealing with hard cc.
Stats
Ability: there's a 35% chance to cleanse your body from one negative effect. 1 minute cooldown. 100% chance for covid-19.
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Comments
Thanks, personally I like having very rare items in the game that gives something extra than just stats.
I agree, its feels more like old school RPGs
Ocean's Heart:
Ring - Epic
Materials - Epic Quality Aquatic Sapphire x1, Ancient Quality Bronze x2, Rare Qualite Diamonds x8
Effect - Every 10th attack coats the user in a protective film of healing water, healing the user for x amount every second for 3sec.
Vulcanic Rage:
Trinket - Epic
Effect - Activate to summon a small vulcano at your location that will deal x amount of damage every second for 15sec to all enemies in a 5m radius, slowing them for the duration.
Exactly! Epic-Legendary status.
Ideas for items are from various games i've played. Mostly old school.
Ring - Skyrim become ethereal shout
Necklace - Paralysis ring from Legend of mir 2
Bracelet - Teleport ring from Legend of mir 2, and Gate chant from Doomcryer in Lineage 2
Earring - Song of Purification from Sword Muse in Lineage 2