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Based on what we've heard so far, which of these scenarios do you think is in game?
#InsectTulnar
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nobody knows for sure though, we'll see.
Pretty much said it all.
I thought the same thing, but many complaints I've seen seemed to describe something like scenario 1 where guilds could just pull each other to zerg.
Well that is still going to be an issue. What you do is have everyone in the guild form a family inside the guild. You then form 8 man scouting groups with each player being from different families. Then you send everyone out scouting for prime farming spots/world bosses/dungeons etc. Once you find your spot your 8 man group summons up to 7 people each. This alone equals a quick 56 man zerg.
I'm sure there will be a more optimized version of this I am just detailing how the mechanics would work.