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Skill-setting: Anyone remember (original) Morrowind?
Maybe long before some of you started gaming (or life!), 'Morrowind' of Elder Scrolls/Bethesda Softworks fame gave you the start-of-game option to define yourself as an 'Adventurer.' That meant they presented you with the classes, and skill options, and you'd set them to whatever percent of weird - or precise - type of skilled character you wanted.
I'd LOVE to see that as an Ashes option also.
I'd LOVE to see that as an Ashes option also.
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So e.g. mages were best with high intelligence which affected how well you performed (and how quickly levelled up in) magic obviously but also that affected such as alchemy skill, spell-casting skills and much more
Ultimately it all had to add up to 100% and it gave the player a really strong say in what their character's starting skills were.