Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Corruption system in relation to auto-flagging in open sea
Heh. If that’s how you read it, run with it. But that’s not what I wrote. Artisans, raiders, and combatants have the ability to approach their respective interests under the PvX umbrella. The corrupt… (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
They are no real safe areas in ashes. The closest thing would be inside your freehold - and that’s arguable given node sieges. (View Post)2 -
Re: Non-Combatant attacking Corrupted
Corruption is a punishment, it’s fair overall as a system, but it’s going to feel unfair to a Red that doesn’t understand the intent of corruption. So, yes - greens may hunt you. No, there’s not a lo… (View Post)5 -
Re: All the Races have Cheekbones
We consume rocks, meat, and beer. We’re just fine. 😉 (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
It’s simply a PvP zone. There’s less system risk (no corruption) and less PvE reward. There’e more pvp risk from open players. I just see this as a zone mimicking any other game’s open world pvp zone… (View Post)5
