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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Will map design be what decides where initial populations go?
OrcLuck
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
I think people will be drawn to explore or to turtle, and because of that I think we'll see the first cities near spawns and then the rest in the most impressive or interestingly designed areas.
I imagine this will happen to some extent because rationing features to counter this impact would be a bit frustrating for players.
What do yal think? Will the most interesting parts of the map capture your heart and your energies or will you settle in fast to grind out a head start?
I imagine this will happen to some extent because rationing features to counter this impact would be a bit frustrating for players.
What do yal think? Will the most interesting parts of the map capture your heart and your energies or will you settle in fast to grind out a head start?
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Comments
I assume the spawn zoi will just send you farther and farther out until you start doing stuff in neighbouring ZoI and you keep going from there with new outposts (rinse and repeat).
So unless you bruteforce your way deep into the world, you jsut naturally advance into the wilderness with some people staying behin somewhere for ressources or other important key elements.
Will see how it all turns out. We plan to go for a castle anyway so we will just do what feels natural during the initial leveling phase.
I can be a life devouring nightmare. - Grisu#1819
They said during a stream a long time ago that they would rather not change them for launch unless absolutely needed.
We are in the same boat there it seems.