Autumnleaf wrote: » I thought trade ships were already confirmed ?
Karthos wrote: » Autumnleaf wrote: » I thought trade ships were already confirmed ? Shhhh I'm trying to look smart!
nick10281 wrote: » Can we build atlantis?
Damokles wrote: » nick10281 wrote: » Can we build atlantis? "There will be nodes along the coast and on islands. These nodes will have specific water oriented influences and abilities, services, questlines, that relate to the seas. It may be possible to siege a coastal city by sea. So there will be components for seamanship that other players you will need to have on board if you want to operate a vessel to the best of it's abilities: Let's say in combat or traversing just the world." Possibly, if we can raise a node on an island into a metropolis and then just abandon it and a giant seamonstervisits and destroyes the whole island ;D
nick10281 wrote: » Yall hurt my non existent feelings. I'm from the sea, by the sea for the sea so if ye dare waddle your land lubin arse here ye shalt know what the salt taste like 50ft below the surface.
Karthos wrote: » nick10281 wrote: » Yall hurt my non existent feelings. I'm from the sea, by the sea for the sea so if ye dare waddle your land lubin arse here ye shalt know what the salt taste like 50ft below the surface. You mean Davy Jones Locker?
Damokles wrote: » @Autumnleaf You are no monster, you are weeny tiny. *activate russian accent* Small, like little baby goat. Weak and puny, need to be sheltered! *deactivate russian accent*
nick10281 wrote: » Karthos wrote: » nick10281 wrote: » Yall hurt my non existent feelings. I'm from the sea, by the sea for the sea so if ye dare waddle your land lubin arse here ye shalt know what the salt taste like 50ft below the surface. You mean Davy Jones Locker? You dont say it.