leonerdo wrote: » And honestly, it seems weird to me that an MMO player would be so averse to spending 10 minutes to be taught how to use a new skill, considering how much time they spend in the game anyways. I think it must have something to do with pride and wanting to figure things out on their own. I think there are good ways to circumvent that aversion though, with good quest structure.
consultant wrote: » Well I was playing wow and was asking some hunter to trap and the guy told me he did have it his spell book. My main was a hunter at the time too. So maybe there should be like a battlemaster for people that are not veterans. Thing is there a lot of people that are not veterans and just play for fun which is great that is the main reason to play MM0s But just implementing some simple systems would make them better players and that would be a win win for every one. . Mastering the basics is important in MMOs.
dygz wrote: » Seems like you should probably ask the Hunter if he uses Trap if you're expecting to rely on Trap. And/or adapt to the abilities that Hunter prefers to use.
consultant wrote: » Wellthe point is this guy had a skill that you get at level 28 currently and did not even know it. He kept saying it ws not in his spell book. I did not need him to trap just made things really difficult. And the comment about hunter being dead weight and need replacing that is the very thing I am trying to avoid. This post is not about meta building or cookie cutting. it is about a Hunter saying. What is a freezing trap at near max level. Think option to have tutorial would of been better. Do not know what mastering basic abilities has to do with cookie cutter set ups. In most games you just get them right in the middle of combat. No explaination no nothing. As far as Metad building well their will always be min/maxers you just have to learn to deal with them. Find the right guild.