arzosah wrote: » I think they just need to be careful to not add items with effects that could potentially produce excessive damage output against players. Gear imbalances are going to exist, that's just the nature of games with vertical power progression.
azathoth wrote: » If there is no gear specific to PvE or PvP, then wouldn't that make everyone on par with PvP? Someone could have a Speed-buff item and engage in PvP with someone who doesn't, but that doesn't break the game or PvP. I know some people will go out of their way to obtain all the "best" gear, but (potentially) outside of Legendary items crafted gear will be as good as (hopefully better) than dropped gear. Even in PvP specific gear settings people will have better gear than you.
noaani wrote: » I don't get this argument. If I have an item that makes me better in PvP than you, then why don't you just go out and get that same item? As long as the item requires the same time, effort and resources for you to get it as it took for me to get it, then all is well. Now, if there is an item put in to the game that makes one class over powered in PvP - which would make them over powered in PvE as well - that is an item/game balance issue, not and issue with segregating PvP and PvE items.