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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Idea for crafting professions regarding to housing
George_Black
Member, Intrepid Pack, Alpha Two
What if:
Woodworkers
Stone Masons
X
Y
Z crafters whose products can be sold to decorate a players house or a guilds hall or castle worked differently?
Let's say that a player wants a statue in their house. Usually in mmorpgs a player would either spend time to become a crafter and make the statue or they would buy it, and just place where they like.
What if in AoC people cant just place an big items in their house but require a tradie to do that by standing and casting an ability for 5-10mins?
What of a player that wants to decorate a house with a big piece has to be pressent, at money and the item on the location, and then a tradie does the installation?
What if some crafters could become master crafters by dedicating time, in order to sell their services to players that need a big item to decorate their house?
Woodworkers
Stone Masons
X
Y
Z crafters whose products can be sold to decorate a players house or a guilds hall or castle worked differently?
Let's say that a player wants a statue in their house. Usually in mmorpgs a player would either spend time to become a crafter and make the statue or they would buy it, and just place where they like.
What if in AoC people cant just place an big items in their house but require a tradie to do that by standing and casting an ability for 5-10mins?
What of a player that wants to decorate a house with a big piece has to be pressent, at money and the item on the location, and then a tradie does the installation?
What if some crafters could become master crafters by dedicating time, in order to sell their services to players that need a big item to decorate their house?
0
Comments
The point is to make the path of crafting for a few trades more fulfilling
Standing and casting an ability for 5 minutes is what you consider "fulfilling"?
The fact that ppl will call you into their house to build and install a feature in return for gold isnt?
Usually the person that makes the art (statue, house fixture, etc.) is different from the person that installs it. So are suggesting a new trade specifically designed to set improvements in player housing?
I don't think a trade like that would benefit the game, nor do I think it would be feasible. This, to me, doesn't sound like a trade that would be common which would leave a lot of players unable to make improvements in their housing. That would be, imo, counter-intuitive to keeping players in Ashes.
Formerly T-Elf
I could be wrong of course but to me this seems like one of those immersive elements that sounds fun on paper but when you actually have to do it in the game it becomes a ball ache.
Crafters don't want to have to go to other peoples houses to install items - especially if that takes 5 - 10 minutes. Craftres want to make items and have people buy them - and the way to keep crafting professions relevant in the game is to make sure they have numerous things they can make that players want.
This change would also kill the idea of a select few players becoming specialist decorators - something I've only ever seen happen in EQ2. As a decorator, you don't want to wait 5 minutes for an item to be placed down before you can be sure it is the item you want, in the location you want.