Darksaber wrote: » Also take into consideration the graphics of AoC. ((Probably the most beautiful and detailed graphics of any computer game to date)). This is a concern - I have brought this up to Intrepid before - but did not get a definitive answer. How can you have a large world when the graphics are THAT detailed? Not to mention cram a billion players into one server? "Houston. We have a problem."
Darksaber wrote: » Nagash wrote: » Darksaber wrote: » Also take into consideration the graphics of AoC. ((Probably the most beautiful and detailed graphics of any computer game to date)). This is a concern - I have brought this up to Intrepid before - but did not get a definitive answer. How can you have a large world when the graphics are THAT detailed? Not to mention cram a billion players into one server? "Houston. We have a problem." You must have not played many games if you think ashes is "the most beautiful and detailed graphics of any computer game to date" Well the last game I played was Neverwinter Nights 2 in 2008. Then I took a hiatus until 2019. So...aside from Pantheon, CoE, Camelot Unchained, AoC, and the typical Korean MMO, what else is there?
Nagash wrote: » Darksaber wrote: » Also take into consideration the graphics of AoC. ((Probably the most beautiful and detailed graphics of any computer game to date)). This is a concern - I have brought this up to Intrepid before - but did not get a definitive answer. How can you have a large world when the graphics are THAT detailed? Not to mention cram a billion players into one server? "Houston. We have a problem." You must have not played many games if you think ashes is "the most beautiful and detailed graphics of any computer game to date"
skafftaruss wrote: » what is the scale of each square (or the whole map - doesn't matter) for the 34 horizontal cubes and 24 vertical cubes. Metric or imperial units - we can convert.
Ravudha wrote: » skafftaruss wrote: » what is the scale of each square (or the whole map - doesn't matter) for the 34 horizontal cubes and 24 vertical cubes. Metric or imperial units - we can convert. I think...each square would be ~0.588 km² - then length of the side of each square being ~0.767 km.
nibiru97 wrote: » Ravudha wrote: » skafftaruss wrote: » what is the scale of each square (or the whole map - doesn't matter) for the 34 horizontal cubes and 24 vertical cubes. Metric or imperial units - we can convert. I think...each square would be ~0.588 km² - then length of the side of each square being ~0.767 km. I thought that the original BR map was around 6.25km² which would make each square 1.39km². There looks to be around 340-380 squares of land on the map. Hard to tell with all the partial boxes. At 345 squares of land it equals the 480km². To me this means that the water is not included in that estimation.