perseus01 wrote: » I think I see myself playing mostly point click because I will be doing a lot of gathering and watching children.
Nagash wrote: » I just hope the summons are in-depth as action combat does limit summons
Ventharien wrote: » Nagash wrote: » I just hope the summons are in-depth as action combat does limit summons Especially if the AI isn't up to snuff.
Caeryl wrote: » As long as I’m never required to click on enemies in order to cast an ability, then I’ll be fine. Soft locking is completely useable and makes far more sense than any obligate click-to-make-skills-useable system that typically plagues tab systems.
Atama wrote: » Caeryl wrote: » As long as I’m never required to click on enemies in order to cast an ability, then I’ll be fine. Soft locking is completely useable and makes far more sense than any obligate click-to-make-skills-useable system that typically plagues tab systems. You never have to click on enemies in a tab system. You use the tab key. (That’s why it’s called a tab system.)
Magic Man wrote: » Atama wrote: » Caeryl wrote: » As long as I’m never required to click on enemies in order to cast an ability, then I’ll be fine. Soft locking is completely useable and makes far more sense than any obligate click-to-make-skills-useable system that typically plagues tab systems. You never have to click on enemies in a tab system. You use the tab key. (That’s why it’s called a tab system.) He clearly means he doesn't want to do anything but just turn towards the target 🤨 using the tab key to select a target is pretty tarded but not gonna get into that.
Caeryl wrote: » Atama wrote: » Caeryl wrote: » As long as I’m never required to click on enemies in order to cast an ability, then I’ll be fine. Soft locking is completely useable and makes far more sense than any obligate click-to-make-skills-useable system that typically plagues tab systems. You never have to click on enemies in a tab system. You use the tab key. (That’s why it’s called a tab system.) If you want to “aim” in a tab system, you have to click the enemy. Tabbing just cycles you through in an incredibly unreliable way. If I’m actually aiming, then the game should be smart enough to react to that aiming.