Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Housing Upgrade Question. :)
Razor 615
Member
Hello I have watched a couple of housing videos and one question i have that is still unclear to me is that as i can see as Nodes upgrade to higher stages as most videos and facts say houses become mansions and such, but lets say you help upgrade the node, get the house but you don't want your house to become a mansions, do you have a choice in the matter?
RAZOR
Lineage 2 Veteran
Lineage 2 Veteran
0
Comments
Just be wary, as if the node reaches stage 6, you may have to do that all over again. And also, you may have been able to sell the house you had at stage 4 for a lot more when then node reached stage 6 than you would get for selling it at stage 5, so there is that to consider I suppose.
Lineage 2 Veteran
I think i just enjoy a smaller house, after playing a few mmo's with housing i discovered that i like a smaller house for my character. Its just more of my style in games I would like to be able to help out the node from the bottom up and make it my home but not necessarily end up in a mansion as its not my style
Lineage 2 Veteran
I think some confusion happened here. A node is a fairly large area, with a town or city at it's center. Nearly everything you do within a node contributes to the progress of that node, no matter how far you are from it's center. The node center is what changes in appearance when it levels up. Everything else in the node stays essentially the same, except for mob spawns. Node housing is in the node center.
Players will have use of node housing, but not have much control over it's appearance aside from the control they have over node progress (which it is important to keep in mind is a slow process). The number of these houses will also be limited. As the node progresses more houses will become available, and the existing houses will increase in size. The point of this is to give a sense of the overall community's progression.
This will not be the only type of player housing available. In the Alpha 1 preview livestream, they said that Freeholds would be available to test soon. Freeholds will be player-built housing outside of the node center. In that livestream we also saw a town that was not a node center, so it seems it may be possible to have an urban freehold. Freehold buildings won't automatically change when the node levels up, and their appearance will be much more under the control of the player. The devs have also discussed putting production capabilities on freehold plots: for example, a shipyard or a farm. If so, freeholds will be very important for a node's economy. Everything I say here is speculation though, since the feature hasn't been implemented.
Imagination is the highest kite you can fly.