George Black wrote: » It's not about copying real life.
George Black wrote: » It's about not pretending, not faking that everything is rosy.
Caeryl wrote: » Once again, why would you want to add things that really just put a downer on people? Does it give any benefit to remind gay players that the world doesn't accept them? Treating serious topics with a deal of respect is implied, but there's no point adding real-world style racism.
c0ug4r wrote: » George Black wrote: » It's not about copying real life. Then why are all of your three initial points direct comparisons of very specific issues between game world and real world? You say the discrepancy between both breaks the immersion, yet you claim your goal is not to carry real world problems into the game world to make it more believable? That just seems very contradictory. George Black wrote: » It's about not pretending, not faking that everything is rosy. I can get behind that social conflicts create a more believable, immersive world, but that just doesn't seem to be what your post is about.
Ravudha wrote: » My take is how characters should behave and react in a fantasy world depends entirely on the history and cultures of that fantasy world - not the history and cultures of Earth. That goes for social issues as well; they do not need to mimic how they manifest on Earth. A second though is characters in MMOs may seen boring compared to RPGs like Dragon Age simply because they have different design priorities, and not necessarily because of some political stance. If MMOs had the resources to fully flesh out every single NPC with in-depth dialogue trees, behaviours, and interactions, that would be really nice to see - it just seems like a resource-intensive process.
Caeryl wrote: » I honestly don't understand this desire to have a fantasy world be as crappy as the real world.
George Black wrote: » What does my post seem to be about to you?
George Black wrote: » The respect that real issues deserve is absent when every other mission is "free the caged prisoners and kill the enemy slavers" with dialogue like "good thing you came along. These rascals would have done away with me". The scene does not embody well some social themes.
leonerdo wrote: » Have you seen the people who want to burn all Tulnar, just because they're the furry race?.
"Tulnar do not equal furries, but there are definitely some bestial components that you can scale up when you're creating your Tulnar character, so you could max that setting I guess. Whether or not that would give you what you would think of as a furry, I guess it's going to be up to your interpretation of what a Furry is."