I'm an Australian and in every MMO I've ever played, going back over 20 years now, there has always been an Aussie contingent getting around. And you know, just like every other avenue where we take to the world stage (film, Olympics, wars, whatever you want to name), we punch above our weight. Sometimes remarkably so. Aussie Aussie Aussie, oi oi oi... and all that.
So don't let anyone read what I'm about to say and think that I'm not really proud to be an Aussie gamer.
But, here's the thing. In all those MMOs, the Aussie contingent has said, "We need an Australian server..." and more than 9 times out of 10, the game in question has said, "Nope..." and then it's become this thing that will be mentioned every few months on that games forum for literally years and years. Even when games are clearly about to close it's still being argued! Seriously!
Now, the reason for not granting Aussie servers has been reasonably sound. First, they cost money to run and second, Aussie gamers aren't numerous enough to make a server truly viable. Like I said at the start, we punch above our weight in games. You see us. You definitely hear us. We make an impact. But are we are numerous as to warrant a server? Generally, no.
So when it comes to AoC, I'm in two minds about an Aussie - or OCE - server. I call it Aussie because it would be based out of Sydney, so sue me. Basically, it's really nice to play an MMO with a lower ping than we're used to. That cannot be denied. At the same time, however, all of us have played all the major MMOs with poor ping rates... and we've still done OK at them.
The question is, however, in a game like AoC that really depends on having a decent population, and chunks of that population working closely together,
do we really... and I mean REALLY... have enough people to warrant a local server? Based on everything I've ever seen in MMOs, and at the risk of people asking me to hand in my Australian passport, no, I don't think we do.
If AoC goes ahead with an OCE server, I think it will deliver fantastic ping for us - and that's really great. But I don't think we'll have
anything like the same experience that the other servers have. In some ways, this might make for an easier (read as: less competitive) game, but in other ways that lack of competition can make for a more boring game, too. It won't be the same.
And this is REALLY true when a game, especially a sub-based game like AoC is, starts to hit 3 months, 6 months, 12 months, and the in-game population contracts. You start with a small pop, and then it gets smaller.
Curious to hear what people have to say. I know there's a brand of Aussie gamer who will say this is all nonsense and there's a million gamers ready to kick down an Aussie server's door, etc, etc, but I think anyone who's been gaming for awhile will know
that's actually nonsense. Curious to hear from Aussies who understand the nuance, and the pros and cons of this. Indeed, I'm also keen to hear from overseas gamers who, suddenly, might not have Aussies in their life. Will you miss us? Cheers.
@Steven Sharif