phdmonster wrote: » 1. Yes 2. You cannot attack/flag members of your clan, alliance etc for obvious reasons. When a node declares war on another node all I remember Steven saying is that citizenship is a step above guild membership. This is because if your guild wants to attack a node, but you have a vested interest in that node - freehold, in node buildings, a lot of stored materials or you are the mayor, then you should be given the option to defend that node even against your own guild. So citizenship > guildship. 3. You can attack players no matter what node they are a citizen on. It doesn't make sense for you to be unable to attack citizens on your own node - criminals don't care if you live in the same city as they do. Caravans are rolling PvP zones and anyone can decide if they want to attack or defend the caravan or not participate entirely. Maybe guildmates won't be able to attack each others caravans but that will be one of the few exceptions. Again, citizenship does not limit who you can attack in any way, so take it out of the equasion.