Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Starting areas?
Balrog21
Member, Alpha One, Alpha Two, Early Alpha Two
I know there will be portals at the start and you get to choose where you go, but have they said anything about knowing what land type you are going to? I ask this because there will be a fog of war on the world map.
I.e. I dont want to be near the sea, what is in place to make sure I end up near mountains or some other place I want to be?
Anyone know?
I.e. I dont want to be near the sea, what is in place to make sure I end up near mountains or some other place I want to be?
Anyone know?
0
Comments
Here is a link to the AoC wiki for a better view and more information: https://ashesofcreation.wiki/File:map2.jpg
Its like a game of wheres waldo
https://knightsofember.com/forums/members/winner909098.54
Top left is the dwarven divine gateway, with two nodes established in the beach arrea and one in a mountainous area.
Bottom left in the green plains at the sea is the human divine gateway, with nodes in the plains and one in the desert.
Top right is the orc divine gateway with nodes in the swamps and in the tundra.
The last divine gateway is in the bottom right for the elves and its nodes are in what I call the summer forrest and the wild forrest.
Dont forget: Any race can start in any divine gateway. The nodes will most likely be stage 1 and have the initial appearance of the corresponding race (mountain dwarf aesthetic in the mountain dwarf node etc)
I really want my guild to start in the top right beach node because it looks aesthetically pleasing to me^^
HAHAHAAH yea my thoughts exactly.
Btw guys keep in mind that they said that depending on the player choices the starting zones will move
If I heard correctly.