noaani wrote: » I wouldn't personally mind having a whole lot of storage space available to me, as long as the items in storage were where they were. Basically, if I put items in storage in one city, I shouldn't be able to use them in another.
Kohl wrote: » I hope they add mount storage space. That's all.
CaptnChuck wrote: » I doubt there will be a lot of space for resources as if you did have a lot of space, why would you have mules and caravans in the game? I'd assume that only high level gatherers will be able to expand their inventory slots for resources.
phdmonster wrote: » I don't like having too much inventory or stash space, let alone infinite amount of it. ESO offers infinite amount of crafting inventory if you sub, which basically makes the game playable. It was basically a Bag of Holding (for the classic rpg people) and you could access those materials from anywhere. Probably an item system that i liked the most is Lineage 2 - it was weight based i think and how much you could carry i think depended on things like race and class. It has unlimited space in terms of slots (i think), but once you exceeded the weight limit you slow down and at one point you would be unable to move. Each item or stack of materials takes 1 slot as well and i don't recall having stack limits for items. You could literally stack thousands of Bones (a material) on a single slot if you wanted. Quest items and drops were separated in different tabs and quest items didn't count towards space or weight limits. in L2 you had to go to town to do everything. There was no way to chest mails, put or buy items from the AH (I don't even remember there being an AH), you went back, stashed your gold or materials to reduce weight and went to the central square in Dion/Giran to shop around for items and consumables. I don't like what WoW did with their inventory management - well, buy a bigger backpack and have more space. Carry a submarine in it if you want to cuz there is literally no limit to how much or what you can put in there. I do not want to be able to access my stashes, bank or anything like that unless i am next to an NPC that provides that service. If I can do that, just give us a raid finder, a global AH and the ability to put items on the AH from anywhere and call the game 'WoW: But Better'.
phdmonster wrote: » Probably an item system that i liked the most is Lineage 2 - it was weight based i think and how much you could carry i think depended on things like race and class. It has unlimited space in terms of slots (i think), but once you exceeded the weight limit you slow down and at one point you would be unable to move. Each item or stack of materials takes 1 slot as well and i don't recall having stack limits for items. You could literally stack thousands of Bones (a material) on a single slot if you wanted. Quest items and drops were separated in different tabs and quest items didn't count towards space or weight limits. in L2 you had to go to town to do everything. There was no way to chest mails, put or buy items from the AH (I don't even remember there being an AH), you went back, stashed your gold or materials to reduce weight and went to the central square in Dion/Giran to shop around for items and consumables.