Maciej wrote: » Noaani wrote: » Maciej wrote: » it's is called a Tank, but it's not literally named Tank, and for as many people that argue this I've yet to see an example of this being a naming convention. Here is an example. Very funny. Edit: to your point earlier, nobody (literally 0 people) argues that we should stop calling tanks tanks as gamers OOC, so it's a mighty fine straw man that you spent good couple paragraphs defeating.
Noaani wrote: » Maciej wrote: » it's is called a Tank, but it's not literally named Tank, and for as many people that argue this I've yet to see an example of this being a naming convention. Here is an example.
Maciej wrote: » it's is called a Tank, but it's not literally named Tank, and for as many people that argue this I've yet to see an example of this being a naming convention.
Noaani wrote: » tank is the only suitable name for the class, as any other name will see players taking that name and associating it with the role of tank.
Noaani wrote: » As to your point of wanting other examples - why?
Noaani wrote: » This is suggesting that Intrepid are not free to do as they wish with Ashes, and can only do what has already been done before.
Maciej wrote: » Rogue is ... an established name in the fantasy genre, including novels.
daveywavey wrote: » Maciej wrote: » Rogue is ... an established name in the fantasy genre, including novels. How did it become an established name? Someone used it where it hadn't generally been used before. Who's to say that the same won't happen for "Tank"?
Maciej wrote: » And for the 10th time, Intrepid is free to do whatever they want with the game, but the are developing the game in the open and ask for feedback.
Noaani wrote: » Where did they ask?
Noaani wrote: » I recall Steven specifically saying they will develop the game as the see fit, regardless of player complaints.
Maciej wrote: » at this point you are so invested into this discussion that you'd like to prove me wrong, or render my plea somehow invalid
Maciej wrote: » [Edit]: To keep things clear, I'm not arguing that Tank is a bad name because it breaks convention, I'm arguing that Tank is a bad name because it breaks immersion.
ariatras wrote: » Tank isn't exactly the class though, is it? Even if you double up. It'll be a Juggernaught. There's no "in-game" tank Just like there's no Rogue or summoner. The class names are a lot more varied. Summoner Summoner = Conjurer Rogue Rogue = Assassin The former is the archetype, which makes it easier for people to understand what's what. The latter is your actual class. At least that's how I interpret the classes. You have 64 classes. Not one is called "Tank"
Maciej wrote: » Noaani wrote: » Where did they ask? In an interview I watched that made me interested in the game, I recall Steven even saying "take my systems apart".
Noaani wrote: » And the interview that got me interested in the game he said he wasn't that interested in players opinions, he was developing the game as he wanted it, with the input of his staff. He has reiterated that point a number of times.
Elivo wrote: » Calling a class tank takes nothing away from the game at all. How is this topic still going?
BigPapa wrote: » I find it a little silly that some people are providing so much resistance when it comes to changing a simple class name. If you made a poll anywhere, you would find that most people don't find the term "Tank" fitting as an official class name. Has anybody confirmed that this is the final class name, anyway? It could be a placeholder.
daveywavey wrote: » https://www.youtube.com/watch?t=58m56s&v=L30qJOqZUAg&feature=youtu.be