loghan wrote: » @daxiongmao87 Have you friend get a freehold, and as we understand it, you cannot be attacked on your freehold. So your friend can spend all day peacefully working in their freehold, from farming mushrooms, to blacksmithing, to running their tavern, to breeding animals and spend lots of time too interacting with all the customers that come for their services. No PvP at all in this scenario. However (the light in the room turns darker suddenly), at some point your no-PvP friend will need to use a caravan to sell or buy materials. And the moment that juicy loot filled caravan hits the dirt road, you may be attacked. But at least that PvP (which the system fully allows as non-corruption style of pvp) is expected and planned for PvP. And a good RPer who excels in a trade or service I have no doubt will make a great many friends. Some of the strongest PvPers in the land may come to them for their armor and a simple request to these legends of PvP to do you a favor this coming Saturday and help you get a caravan to town will no doubt be accepted with a smile.
loghan wrote: » Yep, even if your friend owns the Freehold, they can grant you alot of permissions within that freehold, like access to the inventory containers, access to manage the vendor, to pick the plants, etc. Or you could buy the freehold and grant your friend complete access to everything, and so either of you could initiate and run those caravans. Scroll down to Freehold Security in this article: https://aocwiki.net/Freeholds
Avoiding PvP in the game will be like avoiding injury in real life. You can engage in behaviors that are lower-risk and so it will rarely happen. But you won’t be able to avoid it forever. Just as you will someday stub your toe or slip on a slick floor in real life, someday in the game you will run across someone who will want to attack you for some reason despite the consequences. It will be uncommon though, you aren’t forced into PvP as a constant playstyle as you might in a game like Eve Online.
NtR Fade wrote: » Seems to me it will be pretty rare to get killed or griefed for no reason, as the consequences of corruption far outweigh the reward of killing someone just because or for a small amount of gathered resources.
Fildydarie wrote: » NtR Fade wrote: » Seems to me it will be pretty rare to get killed or griefed for no reason, as the consequences of corruption far outweigh the reward of killing someone just because or for a small amount of gathered resources. Corruption has no real consequences, however. Oh, sure, while you have it there is an impact (although not in PvE), and if you're corrupted and a player kills you there are those penalties, but the trick there is to ensure that the player who kills you while you are corrupted is a friend. You go slaughter people, then let your buddy kill you. Don't forget to strip naked to minimize the durability loss. Too much corruption? Repeat. Now you ganked a bunch of people, got loot from them, which has now been handed off to your buddy, and all you're left with is some XP debt to repay. You're max level; what did you need XP for anyway? You'll get it back doing whatever you were going to do.
Fildydarie wrote: » @Atama The PKer has to be corrupted first, and their victims have to choose to not flag. That means requiring people to take a greater penalty on themselves. I just don't see that happening. A max level healer can still get ganked. Given how much they stand to lose on death, of course they will fight back, not because they have a chance to survive, but because that cuts their penalty in half. But fighting back also prevents their attacker from gaining corruption, so corruption doesn't factor into the deterrence here at all. So the people who want to do this don't have to hunt down purples; anyone they decide to fight will be purple, out of self-interest.
Atama wrote: » Avoiding PvP in the game will be like avoiding injury in real life. You can engage in behaviors that are lower-risk and so it will rarely happen. But you won’t be able to avoid it forever. Just as you will someday stub your toe or slip on a slick floor in real life, someday in the game you will run across someone who will want to attack you for some reason despite the consequences. It will be uncommon though, you aren’t forced into PvP as a constant playstyle as you might in a game like Eve Online.