loghan wrote: » https://ashesofcreation.wiki/Arenas *The arena system may support cross-server combat. *Arena style combat is instanced but spectators may be possible through an interface. Steven had said "may support" so here's hoping they find the time to implement it, and even if it doesn't make it, then probably in a future expansion. I agree, it'd be good for making the competitive players happy and great for streamers which helps draw in new people, basically free marketing as long as it's fun enough to watch on a stream or YT video.
awq wrote: » ...the highest ranked player on the server from each class were awarded with "hero" status for a month, granting some benefits. New heroes were elected each month based on rank.
Asura wrote: » How can I show the youtube guy who posts tons of videos about him being number 1 PvP on his server, that I am better than him when we can never play against each other since we are on different servers?
Noaani wrote: » Asura wrote: » How can I show the youtube guy who posts tons of videos about him being number 1 PvP on his server, that I am better than him when we can never play against each other since we are on different servers? Why would you want to? Why would you care? Why would Intrepid think to alter their game design for this?
Sendbackup wrote: » I would think that cross server pvp would be problematic to say the least for one simple reason.....LATENCY. How can you be competitive in a server the other side of the world on a 200+ ping?
Asura wrote: » Sendbackup wrote: » I would think that cross server pvp would be problematic to say the least for one simple reason.....LATENCY. How can you be competitive in a server the other side of the world on a 200+ ping? Yea thats why I also mentioned region (NA, EU, OCE). Global is not possible, maybe when Starlink is completly online?
Asura wrote: » And I think it aligns quite well with their game design.
Noaani wrote: » I disagree.
Noaani wrote: » A big part of their game design is the notion of essentially walled communities so that all that really matters to you are the people inside that community and your place within it.
Noaani wrote: » If the game is developed properly in terms of class balance, different servers will have a (slightly) different PvP meta going on - so you really can't compare cross server.
Noaani wrote: » Comparing your PvP ability to someone on a different server is about the same as comparing your PvP ability to someone in a different game - different circumstances, different crowd.
loghan wrote: » awq wrote: » ...the highest ranked player on the server from each class were awarded with "hero" status for a month, granting some benefits. New heroes were elected each month based on rank. Looks like you and Steven are thinking the same way, here's Steven saying in a Q&A they hope to have a Hero system (as a unique feature to military node) and cross server challenges to find the "best" of each archetype. This will be badass! And great streamer content! (29:13) https://www.youtube.com/watch?v=JtG9mB2bREI&feature=youtu.be&t=29m13s
awq wrote: » I feel like the cross server alternative they are talking about while discussing a hero system will result in servers with no heroes at all, maybe even only a very few select elitist servers claiming all the slots of glory, depending on how many servers there will be.