benthecarman wrote: » > The server can only hold 8-10 thousand players Is this true? That is incredibly small, there will need to be hundreds of different servers. That is going to section off so many players from each other. > you can also just go to another node The problem is that it isn't free to move to another node. You could be killed and lose your stuff
benthecarman wrote: » > The server can only hold 8-10 thousand players Is this true? That is incredibly small, there will need to be hundreds of different servers. That is going to section off so many players from each other.
Talents wrote: » Is this your first MMORPG? 8-10k is a pretty high amount for a server in an MMORPG.
benthecarman wrote: » I come from GW2 which only divides players by region. TBF they use clever instancing so places aren't overcrowded but if I want to play with a friend, we don't need to coordinate anything we just show up in the same area.
benthecarman wrote: » > I personally believe mayors should be attackable and that killing a mayor should end their term. I also believe mayors should have to be logged in each day so they are targetable. I don't think this is the correct approach but I agree there should be someway to unseat a mayor
benthecarman wrote: » I found AoC a couple days ago and been watching a ton of content about the plans for the game. I am not able to play games too much and I think it's possible this game could be tons of fun if you're willing/able to play it full time but for people like me who aren't able to play much, it may be unplayable.
benthecarman wrote: » One of the main concerns is that it seems lots of features will only be usable by the most hardcore players. Obviously, flying mounts is the shining example, but since they can be used as gliding mounts and only a very very small subset will have access, I think this is okay.
benthecarman wrote: » Another feature I can see problems with is the freeholds and housing. These will have to be limited in quantity as I do not think there will be room for millions of players to all have housing, which sucks.. It seems these will be almost required as they provide extra storage and are just really neat things to have.
benthecarman wrote: » Another problem I see with them is how materials will be locked at the announcement of a siege. This means that using these places for long term storage is not feasible and that I would need to store all of them on my character which seems ridiculous. I think there needs to be somewhere to store at least a good chunk of your mats outside of your inventory but still safe from theft/losing it to other players.
benthecarman wrote: » Finally, the mayor system seems very prone to griefing. From my understanding, a mayor is granted the ability for the next month or until the node is taken over to set the tax rate. If the mayor comes in and sets a 100% tax rate they can effectively make a node destroyed as players will obviously leave that node and have to risk losing there stuff while leaving. It would really suck to have a players invest time in a node and then have a group of griefers vote themselves as mayor only to be able to steal from everyone through taxation and force all of their hard work to be taken by the griefers. I understand the voting is supposed to prevent this but this could easily by sybil attacked.
Beneverchio wrote: » To quote on the "A mayor that comes and set taxes to 100% to ruin or grief the experience of others" is a point that I don't see happening unless is a very troll popular streamer who is backed up by a similar troll audience. I think this because, the mayor system, as they are explaining it, is a very thoughtful and important role in the development of a node, and by this, I think that only the very dedicated players will aim to cover such a position, because it is in their best interest, as time and effort they (and maybe their entire guild) are putting into the advancement of their own characters which is deeply tied to the development of the node. So I think it will be a good game of very dedicated players who will try to show off one another to say "hey I can administrate this node way better than others". Because in the first place, it IS their interest for it to develop and advance. That is why I personally find it unrealistic for a griefer to become mayor.