CaptnChuck wrote: » Yet another thread about multiboxing/botting/gold selling. I recommend you just search about it using the search bar, as there have been countless amounts of posts discussing the topic already.
CaptnChuck wrote: » @nidriks Yes they are different topics, but solutions to one affect the others as well. Gold selling apart, any decisions made to combat multiboxing will combat botting as well.
GrimmLiberty wrote: » I personally think that they should make a public spectacle out of botters and gold sellers when they ban their account, bring the characters (played by GM's) to the public square of the node they were active on, and publicly "execute" them! Examples for all! The node get's XP for how many people attend the executions. Win-Win.
Noaani wrote: » CaptnChuck wrote: » @nidriks Yes they are different topics, but solutions to one affect the others as well. Gold selling apart, any decisions made to combat multiboxing will combat botting as well. This is not true. It is perfectly possible to bot with accounts that are running on computers that are physically in different continents.
CaptnChuck wrote: » Noaani wrote: » CaptnChuck wrote: » @nidriks Yes they are different topics, but solutions to one affect the others as well. Gold selling apart, any decisions made to combat multiboxing will combat botting as well. This is not true. It is perfectly possible to bot with accounts that are running on computers that are physically in different continents. Yea but you would need to control them through third party software. Multiboxing requires it as well. So banning all forms of third party software affect both these groups. Now if they are running that third party software on a separate computer that isn't playing the game, then that's a problem. But what I said is a general rule. In general, decisions taken to combat multiboxing will affect botting as well.
nidriks wrote: » CaptnChuck wrote: » Noaani wrote: » CaptnChuck wrote: » @nidriks Yes they are different topics, but solutions to one affect the others as well. Gold selling apart, any decisions made to combat multiboxing will combat botting as well. This is not true. It is perfectly possible to bot with accounts that are running on computers that are physically in different continents. Yea but you would need to control them through third party software. Multiboxing requires it as well. So banning all forms of third party software affect both these groups. Now if they are running that third party software on a separate computer that isn't playing the game, then that's a problem. But what I said is a general rule. In general, decisions taken to combat multiboxing will affect botting as well. Multi boxing doesn't require botting software. People can box two characters without if they have the skill. You can't stop that because there are too many factors that make it hard to prove it is one person with two accounts. Ban the software from being used with Ashes by all means. I hope they do. But you can't ban non-botted multi boxing. That is why they can be classed separate issues.
CaptnChuck wrote: » nidriks wrote: » CaptnChuck wrote: » Noaani wrote: » CaptnChuck wrote: » @nidriks Yes they are different topics, but solutions to one affect the others as well. Gold selling apart, any decisions made to combat multiboxing will combat botting as well. This is not true. It is perfectly possible to bot with accounts that are running on computers that are physically in different continents. Yea but you would need to control them through third party software. Multiboxing requires it as well. So banning all forms of third party software affect both these groups. Now if they are running that third party software on a separate computer that isn't playing the game, then that's a problem. But what I said is a general rule. In general, decisions taken to combat multiboxing will affect botting as well. Multi boxing doesn't require botting software. People can box two characters without if they have the skill. You can't stop that because there are too many factors that make it hard to prove it is one person with two accounts. Ban the software from being used with Ashes by all means. I hope they do. But you can't ban non-botted multi boxing. That is why they can be classed separate issues. I was talking about mass multiboxing, i.e. more than 2 or 3. If you're boxing two characters without any software, then that's not a problem.
nidriks wrote: » CaptnChuck wrote: » nidriks wrote: » CaptnChuck wrote: » Noaani wrote: » CaptnChuck wrote: » @nidriks Yes they are different topics, but solutions to one affect the others as well. Gold selling apart, any decisions made to combat multiboxing will combat botting as well. This is not true. It is perfectly possible to bot with accounts that are running on computers that are physically in different continents. Yea but you would need to control them through third party software. Multiboxing requires it as well. So banning all forms of third party software affect both these groups. Now if they are running that third party software on a separate computer that isn't playing the game, then that's a problem. But what I said is a general rule. In general, decisions taken to combat multiboxing will affect botting as well. Multi boxing doesn't require botting software. People can box two characters without if they have the skill. You can't stop that because there are too many factors that make it hard to prove it is one person with two accounts. Ban the software from being used with Ashes by all means. I hope they do. But you can't ban non-botted multi boxing. That is why they can be classed separate issues. I was talking about mass multiboxing, i.e. more than 2 or 3. If you're boxing two characters without any software, then that's not a problem. But then it comes down to a question of whether Ashes will have in game commands. The simplest of these would be /follow, but in EQ and EQ2 I know I used more elaborate commands such as assigning a spell to a hotkey and having my character tell the group that he was casting a heal on a named group member. Is Ashes going to allow the assigning of hotkeys like that? I think they are very valuable tools to improve immersion. I loved using them in EQ2. Everybody could see in group chat my character say something like "casting heal on Steven, don't move yer arse cos I ain't chasing ya". Multi boxes, if especially skilled could control 3 characters with them, but does that make them problematic? I don't think so. Do we ignore the few skilled multi boxers and let them do their thing, or so people start shouting pay to win. Its a minefield of an area, and much more broad than lumping botting and boxing together.
Warth wrote: » nidriks wrote: » CaptnChuck wrote: » nidriks wrote: » CaptnChuck wrote: » Noaani wrote: » CaptnChuck wrote: » @nidriks Yes they are different topics, but solutions to one affect the others as well. Gold selling apart, any decisions made to combat multiboxing will combat botting as well. This is not true. It is perfectly possible to bot with accounts that are running on computers that are physically in different continents. Yea but you would need to control them through third party software. Multiboxing requires it as well. So banning all forms of third party software affect both these groups. Now if they are running that third party software on a separate computer that isn't playing the game, then that's a problem. But what I said is a general rule. In general, decisions taken to combat multiboxing will affect botting as well. Multi boxing doesn't require botting software. People can box two characters without if they have the skill. You can't stop that because there are too many factors that make it hard to prove it is one person with two accounts. Ban the software from being used with Ashes by all means. I hope they do. But you can't ban non-botted multi boxing. That is why they can be classed separate issues. I was talking about mass multiboxing, i.e. more than 2 or 3. If you're boxing two characters without any software, then that's not a problem. But then it comes down to a question of whether Ashes will have in game commands. The simplest of these would be /follow, but in EQ and EQ2 I know I used more elaborate commands such as assigning a spell to a hotkey and having my character tell the group that he was casting a heal on a named group member. Is Ashes going to allow the assigning of hotkeys like that? I think they are very valuable tools to improve immersion. I loved using them in EQ2. Everybody could see in group chat my character say something like "casting heal on Steven, don't move yer arse cos I ain't chasing ya". Multi boxes, if especially skilled could control 3 characters with them, but does that make them problematic? I don't think so. Do we ignore the few skilled multi boxers and let them do their thing, or so people start shouting pay to win. Its a minefield of an area, and much more broad than lumping botting and boxing together. no skill macros, no follow, no auto-run in AoC
CaptnChuck wrote: » nidriks wrote: » CaptnChuck wrote: » nidriks wrote: » CaptnChuck wrote: » Noaani wrote: » CaptnChuck wrote: » @nidriks Yes they are different topics, but solutions to one affect the others as well. Gold selling apart, any decisions made to combat multiboxing will combat botting as well. This is not true. It is perfectly possible to bot with accounts that are running on computers that are physically in different continents. Yea but you would need to control them through third party software. Multiboxing requires it as well. So banning all forms of third party software affect both these groups. Now if they are running that third party software on a separate computer that isn't playing the game, then that's a problem. But what I said is a general rule. In general, decisions taken to combat multiboxing will affect botting as well. Multi boxing doesn't require botting software. People can box two characters without if they have the skill. You can't stop that because there are too many factors that make it hard to prove it is one person with two accounts. Ban the software from being used with Ashes by all means. I hope they do. But you can't ban non-botted multi boxing. That is why they can be classed separate issues. I was talking about mass multiboxing, i.e. more than 2 or 3. If you're boxing two characters without any software, then that's not a problem. But then it comes down to a question of whether Ashes will have in game commands. The simplest of these would be /follow, but in EQ and EQ2 I know I used more elaborate commands such as assigning a spell to a hotkey and having my character tell the group that he was casting a heal on a named group member. Is Ashes going to allow the assigning of hotkeys like that? I think they are very valuable tools to improve immersion. I loved using them in EQ2. Everybody could see in group chat my character say something like "casting heal on Steven, don't move yer arse cos I ain't chasing ya". Multi boxes, if especially skilled could control 3 characters with them, but does that make them problematic? I don't think so. Do we ignore the few skilled multi boxers and let them do their thing, or so people start shouting pay to win. Its a minefield of an area, and much more broad than lumping botting and boxing together. I'm not saying that 3 man skilled multiboxers are bad ffs. You keep misunderstanding me. Multiboxing is a problem when the people that multibox utilize third party software to do so, instead of skill. 90% of players can't dual box effectively let alone triple box. So they resort to software to help them do so. This is solved by banning third party software. Guess what else uses third party software? Botting. So, IN GENERAL, decisions that affect multiboxing also affect botting.
CaptnChuck wrote: » Multiboxing requires it as well.
So banning all forms of third party software affect both these groups.