New World vs AoC- Things not to do
If anybody played New World preview recently, please post up your comments. I was NOT a fan of the preview, granted, I know it was not a full release and they most likely left out core components.
-PvP: New World PvP is a complete joke, as its supposed to be skill based, the whole Faction war was a complete crap shoot. 10v1, 20v3.....it really made no sense how the PvP worked, no details were given and it was just a bunch of people spamming the same 3 skills over and over again with 5-20 people running at a few people and just wiping them out. I really hope AoC team sees how flawed that system is in NW. You can have a siege battle in a tiny area where 50v50 is happening, it was not fun at all. Open world questing with PvP flagged would give you 10% bonus exp, but honestly it just wasn't worth it because you would constantly get ganked by 3-4 people that were lvl 40+ and your over here at lvl 20 just trying to quest.
Not only was the PvP pointless unless you want faction points but there was nothing else to make people toggle PvP on, no drops, no experience, nothing was gained that was useful. it was boring since everyone had the life staff and could teleport 40 meters away, making it fight, then run away before you die concept. Nobody wants to chase somebody down for 30 minutes for one kill that offers nothing in return.
-Crafting: The crafting in the game was subpar. Basically you collect mats, bring them to the town and click make. It was completely bare bones and half-assed. At least in final fantasy you actually had to go through a set rotation of skills in order to make a good item, NW was more RNG and extremely boring. I don't understand how you can turn mats into other mats within seconds but when you make an item it does 1 at a time until your que is over. I hope AoC team sees the flaws in this approach and they make it more "skill" based and more complex creating a more in-depth experience where only talented crafters benefit.
-Quests: Kill, search item boxes and deliver items. THIS IS SO BORING!!!!!! NW felt like a cookie cutter MMO, offering nothing new in terms of questing. I understand you don't need to reinvent the wheel but at least make it a bit more exciting to quest. I really hope AoC will make the quests actually fun and inviting over just the same delivery quests over and over again. One of the best experiences I ever had was in Ultima Online, almost all the quests were completely different. Even Final Fantasy had some pretty interesting concepts and humor brought in.
Also don't have quests marked on the Map but the quest items are in a completely different place, so many people in the game were extremely confused on where to find the items, mobs or letters you were supposed to find. Half the time the quests turn in wouldnt even show you WHERE to turn it in. This is a problem if you have a large Map and multiple towns, your never going to remember the NPCs location if the quest complete text doesn't tell you....all that was stated was "turn quest into (NPC name) to complete", its like WHERE THOUGH?!?!
-Fast Travel: One thing I am concerned about in AoC is that there is no fast travel unless your in a family or your scientific node is level up. One thing I did like in NW was that you could recall back to an Inn but it was only every hour you could do this. I would like to see something similar in AoC because even though i understand the concept they presented, I'm no fan of walking simulators. There has to be some way to fast travel in AoC that everyone has but not something that could be abused.
-Hit boxes: jesus christ, where do I start? In NW you run up to a mob, use your attack button and the attack misses on every first try. Please for the love of god, don't let us experience this in AoC! So much time wasting watching your character swing and miss attacks because the hitboxes on the monsters are not working properly.
In game VoIP: NW has in game mics, honestly this is a great feature but brings tons of toxicity to the game. People in town would go AFK and just blast annoying as music or some voice track over and over again where you cant even hear your friends talk while in discord. It was almost impossible to find somebody's name to mute them especially when you got 100-200 people in town. I really hope AoC does not allow voice comms in game.......this was a complete fail for NW. Not to mention the constant cursing and annoying children crying about everything.
-Housing: Not a big fan of housing that forces you to load into a different shard. IE: you click on enter house and a loading screen pops up and you load into another zone. i know AoC doesn't have this right now which is another positive for AoC.
Quite frankly, I was not super impressed and I have heard the same sentiment from hundreds of other people. What is everyones thoughts? Just thought i would make a thread and see what other people saw that they don't want AoC to have in the game or atleast make a conversation about some of the gameplay mechanics.