Seems the mantra in todays MMO scene is "There will always be a meta" If you listen close enough you can here the droning of a thousand jaded zombies repeating "there will always be a meta, there will always be a meta". But does that have to be true?
If you think over complicating gear and talents will do the trick, you're wrong.
The meta killer is....
Class, and Racial resistances and not being able to change specs at the drop of a hat to be more effective against another player(PVP) or a raid boss(PVE).
I remember a time in a certain MMO when what you went into the dungeon as was it, and if you wanted to re-spec you had to hearth, pay a fee, and get summoned back, or you were hoofin' it back. Otherwise your raid team had to live with the fact that the frost mages weren't going to be as effective as fire mages. It was cool, nothing wrong with that, we kept ourselves entertained.
I remember being in a battle ground and seeing a class/spec that had a resistance to DOTs or shadow damage coming at me and I'd have to get the hell out of dodge. It was fun, that guy was my nemesis for the battle ground and I watched out for him.
Homogenization kills the game, if everyone is equally effective against everything then who cares what you choose. Bring on the Meta.
AoC it's resistances that bring on diversity and that is what makes race/class/talent selection so much fun, when they actually mean something. PLEASE heed what I say. I say it because I love you and want this game to make my dreams come true.

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