Behague wrote: » Q1. Is it worth having guild members that are not contributing to Node development? Q2. Can we guild invite across Verra or do characters need to be close to one another? Q3. Is this a deal-breaker for players to stay with a guild that is not developing the node type, racial type or nodes' location etc? Q4. Anyone else think its important to put starting location and Node type plans in Guild Recruitment? I ask because I see a lot of Guild recruitment discussions are not disclosing where they plan on starting, or what their specific goals are.
Khronus wrote: » As far as what most guilds are doing, they are mass recruiting (which I hate....especially since we are YEARS away and destined to have high turnover if done this way).
Atama wrote: » I “joined” a guild for AoC not long after the KS was done. They had a good spiel when recruiting, they had a nice web site with a forum set up, and so on. We had a decent group of people sign on from what I recall. That guild hasn’t been around for a couple years now, and the game is still probably a couple of years at least from release. Don’t worry about joining a guild right now folks.
Kionashi wrote: » A node is a lot bigger than a guild,..