JeanPhilippeQC wrote: » 2: The most obvious reason is possible servers issues. Most MMORPGS had servers problems or heavy lags at release because players massively tried to log in. WoW as an exemple: they had a 2 days down at very early days then got a 2 weeks downtime. Recently Blizzard had added 9.0.1 and log in was painful and very laggy
maouw wrote: » These were promised as an exclusive for kickstarters. It's a bad sign if they won't uphold promises for exlusivity. I missed out on kickstarter packages, but I think these things should remain exclusive to early backers.
unknownsystemerror wrote: » They (Intrepid) will do whatever they feel is best for the game's release. So far we have statements from Steven that headstart will not be coming back for purchase, but as with many other things, sometimes intentions from 3 years ago when the studio first envisioned how development would go versus reality, changes need to happen. I personally think they will avoid it because of all the p2w connotations that were thrown around the first time, no matter how much they try to spin or change it to lessen it's impact, that is going to be something they will have to weather through.