Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Siege abuse?
Grumpyrat
Member
I haven't read much of the forums so forgive me if It's been answered but... Say one node is going to declare a siege on a neighboring node and that neighboring node hears about it and decides to declare war on the original node to save their own. Will node sieges go both ways to avoid abuse of nodes by declaring sieges just to save their own?
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Any siege abuses will be noted and dealt with through testing though.
Edit: The Devs and Steven want there to be espionage though. If a node gets wind of a forth coming siege, they could declare war first. It would be fair game.
Overall I'm super excited about the game & that's a tight rope. Because on one hand its all fair with espionage but kind of cheesey at the same time
Edit: Moving resources would require Caravans and blockades could be made to plunder any Caravans prior to a siege event.
node wars and node sieges are completely different things
Edit: You can triangle a node war then, but, you can't triangle a node siege. Anyone can declare a Node Siege. In effect you can be in a Node War, piss off the wrong Guild and then the Guild will Siege your Node. Espionage and diplomacy will be even more vital.
Node Sieges are declared by single individuals, that could very well be without Node Citizenship.
There is no "attacking node". There might be a lot of people from a single node joining the attack.
If the node of these people gets a siege declared on them for the same day, then they'd have to choose whether they want to attack the other node or defend their own
apart from the weeks of preperation it requires to craft a siege flag, yes
Yeah, no worries mate. We are now equal on the rectification front
Individual players do that.
Since nodes are generally going to be fairly lose in terms of structure and command, it is far more likely that node sieges will be declared by guilds and alliances than by nodes.
As soon as you make the mental connection that node sieges are not declared by other nodes, but by players, the entire question kind of fizzles away.
This is answered in the Q&A on youtube. If someone declares a siege on a node to save it from getting sieged anyone can join that siege and a siege scroll would be consumed. So the people that wanted to siege now get to do it at a discount.
Honestly, I found myself sitting there for a few minutes knowing something wasn't adding up, but not being able to figure out what. The thread starting out with the premise that nodes declare sieges on nodes (which is inherently intuitive to a point) threw me off for a bit.
Hope that helps clarify things a bit further!
Is there going to be a dashboard and/or some means to monitor either all or individual conflict status ?
https://wvwintel.com/#1018