Ostaff wrote: » MMO as Lazy Peon so fabulously stated is for MASSIVE Multiplayer play, not solo play. Go play Dark Souls, Pillars of Eternity or some such game that is geared for Solo and not a MMO which is ment by conception to be for massive player interaction.
WhitneyHagasMatsumoto wrote: » If the definition of a solo player is "not belonging to a guild or team," then I think there is plenty of room for fun.
Percimes wrote: » Crafting should call upon many different resources, true, but I don't see anyone asking for a smith to be grouped with a bellow operator and an assistant when hammering a piece of metal and depending on dedicated blade polishers, sharpeners or anything within that kind of realism. People expect the smith character to perform all these, most likely in only one operation.
Sixx wrote: » Hello There, During All this Time Seein' The Progress of Ashes Of Creation, i'm worried About The Solo Player Thing, i think is great To Be Able To Do A Lot Of Things With Your Guild And Things Like That, But... What About That (Solo Players) That May Want To Be Unique , something like Solo Leveling Or Solo PvP Or doing Things That Can Make Your Name Be Known By Other Players Without BEing Involved In A Guild Or Team, i was Always Looking For That Kind of MMO Where You Can Be That Solo Player able To Do Things Without being in a Team.
bloodprophet wrote: » Solo play will be viable to a point but even the crafting system requires team work.