Khronus wrote: » This won't be a thing. It's like racist guilds (elf only for example). They will just die out without the numbers to actually do the content. With Artisan guilds, they won't be able to kill the bosses needed for end game materials. It might be a thing but it will be unsuccessful.
Asgerr wrote: » How common do you expect this to be? Is it something you would want to happen on your server? I imagine Artisan guilds would "regulate" (through in game/forums/discord player consensus) prices and other practices, to avoid the inevitable undercutting of prices. This will in turn create conflict and interesting decision making for players wishing to settle into a node/currently residing in one, where said Guild's regulations are to be observed. As most Guilds tend to be combat focused, what are the odds of something like these Artisan guilds a West India Trading Company to appear? (minus the slave trade ofc)