Recluse74 wrote: » Griefing is a different monster, because their is no chance the player doing the griefing, will go corrupt since they are having the PvE world do the work for them. Healing the mobs, training mass amounts of mobs onto your party, or do just enough damage to you that the mobs get the killing shot. These are just a sample of what you will see with this system.
Recluse74 wrote: » I just get worried because the grief we took in Lineage 2 at certain points was unbearable.
Bricktop wrote: » Recluse74 wrote: » I just get worried because the grief we took in Lineage 2 at certain points was unbearable. You and I had very different L2 experiences on retail. I played on Gustin and at no point in time do I remember feeling unbearable griefing.
Noaani wrote: » Bricktop wrote: » Recluse74 wrote: » I just get worried because the grief we took in Lineage 2 at certain points was unbearable. You and I had very different L2 experiences on retail. I played on Gustin and at no point in time do I remember feeling unbearable griefing. I've never played a game with you, but just from discussions here I can say without reservation that you wouldn't have been griefed in L2 because you were the one doing the griefing.
George Black wrote: » My hope for tackling gold farmers is more active GMs, a western developer with better response to "Reports" as opposed to NcSoft, no L2walker since the game isn't about clicking but more complex. Mobs will also be more modernized. L2 mobs were too simplistic and easier to pull. Also, aoe flagging wont be a thing in AoC, since there is a mix of action combat. None the less, valid concerns. The idea to not being able to heal or buff mobs is not bad. I dont wanna see any hard restrictions such as no gold /trade between players like BDO. They ruin the fun. I prefer a good game with gold traders than yet another bad mmo. Seeing how you come from L2, I know how excited you are for AoC. Dont worry too much about cheaters. Let's have real fun again.
maouw wrote: » ^That's a hilarious IDEA!!! The GM's find a botter (need to 100% confirm the botter), then override their combat status to heavy corruption and send in the bounty hunters, while the GM deletes the rest of their free-hold storage. Unforch, the stealth approach is actually much more effective at catching networks of botters rather than individual accounts so I don't think this will happen very often, if at all.
akabear wrote: » I thought that a modern game would make botting harder but playing BDO, I swear there were botters at times. I just hope in AoC they send in a GM in god mode from time to time to show they are active and aware of what is going in, observe in-game and then have some rather novel / visual way to obliterate botters for all to see rather than quietly cancelling access. reduced to ashes.. some unique annimation! just for a bit of fun Or even, if beyond any reasonable doubt, a global announcement that player x is botting.. in x location.. similar to how pk`ers will be and a switch to make them Piñata and free for all drops..
Bricktop wrote: » You hid on an island in AA
Blackhearted wrote: » Isnt griefing a subjective opinion based on expectations of the game? Ive never experienced griefing because I expect that to happen in areas where PvP is advocated and I am willing to alter my activities if I get constantly killed. That kind of interaction will tell me that I need to improve my gameplay. Only times I get frustrated getting farmed is when the reason is heavily affected by gear and even more when gear is heavily affected by luck. The most fun u can get when trolls are farming u and u still manage to piss them off and get them to directly break game rules.
Noaani wrote: » But hey, if you want to say that people shouldn't be listening to me when you are as wrong as you are here, that's cool, I guess.
Nagash wrote: » At this point I lost count of corruption threads