Hi, i introduce myself, i'm a 21 yo player who was played MMO's since 8. The most important MMO in my life has been Ragnarok Online (I have played a lot of them for many hours but RO has been the best and most important in my life).
There is something i'm worried about in this game (Because the game ideas and systems are amazing and i want it to be as good as possible, Im really excited). The thing i'm worried about is this: "¿Am i gonna feel my build UNIQUE in this game?"
I mentioned Ragnarok because i feel is the game who did this thing better. For those who haven't played RO, it has a Card System, which works this way; Every monster in the game has a 0.01% chance of dropping a unique card of that mob, (Including bosses), this card has a picture of the monster and a special effect you can add to an equipment, the amount of cards you can use to enhance an armor or weapon is between 1 and 4, deppending on the equipment level and if it's a weapon or armor. The card may give you effects like; "Make yourself inmune to freeze and 5% resistance to water property attacks", "+3 STR", or "When you deal physical damage there is a 5% of applying Curse status to your enemy" Etc..
(Now consider there are thousands of mobs in the game, so imagine all you could do)
This variety of effects made builds really different, there was not 2 players in the world with the same build. The status system combined with gear sets and card system was great, and i expended many hours on calculator trying to find "the best build", if you include that for every class you have different specializations then you got an impressive unique feeling when playing your class. (With specializations i mean skills. You got 50 skill points when maxed level and getting all the skills of your class would require like 150, so there was around 3 different skill building for each class, you could be a "Shield Crusader", a "Grand Cross Crusader", or a "Lance Crusader" for example)
I explained all of this not to try to apply the same systems on Ashes, but i would really love to get some build, skill or gear system which can make me different from other players playing my same class. I know we have 64 different classes, but being an "Archmage" with the same skills and strategys of other archmages doesn't motivates me so much.
I'm not asking the game to let you be an "Ice wizard" with 50 ice different skills or a "Space-Time Wizard" specialized on space-time magic who attack with portals and stuff. (Thing which i would love) Because i know it's impossible, with the current 64 class system i know you can't go any further than that, it would be crazy and unnecesary, the game is not set that way, but please, add something in skills, gear or stats, which can make me feel im playing a unique build
¿What do you think about this?, ¿Do you consider it something necessary, or is enough specialization with the 64 classes?
P.S: Sorry for the grammar mistakes and stuff, english is not my mother tongue. Greetings from Chile