George Black wrote: » What are you talking about?
George Black wrote: » What are you talking about? How many modern mmos have you seen where you can actually kill another player somewhere else except for an instanced battleground or a tiny pvp designated area? Isnt it rewarding to finally being able to kill a person that annoys you? The corruption is PUNISHMENT. What you describe is rdr2 online, gta 5 online. You dont describe an mmorpg
bloodprophet wrote: » You stared off sounding like you were on the right track and understand it all quite well. Then you weaseled off into the weeds. Corruption IS a punishment. It is not supposed to be rewarded. There will be tons of pvp events. Running around curb stomping noobs should be heavily punished. Why should you be rewarded for killing other players for the lol's? The system is setup so you can choose to and some people will regardless of the consequences. The corruption system is there to slow down the murder box feel. There should be no upsides to running around and killing people.
George Black wrote: » You are not meant to kill 5 non combatants. That is a killing spree
False Prophet wrote: » The way Steven described the negatives of corruption, I find it almost impossible to kill more than 5 players of the same level without dying.
False Prophet wrote: » George Black wrote: » You are not meant to kill 5 non combatants. That is a killing spree Yes and as punishment you would drop 2 items, lose 2 hours worth of leveling and probably still be corrupt. Very appealing, I can already see the long line of players willing to apply.
Vhaeyne wrote: » False Prophet wrote: » George Black wrote: » You are not meant to kill 5 non combatants. That is a killing spree Yes and as punishment you would drop 2 items, lose 2 hours worth of leveling and probably still be corrupt. Very appealing, I can already see the long line of players willing to apply. I am that very player. When I kill you, I will be able to afford the loss of any gear used to do so.
False Prophet wrote: » I am confused on whether you are implying its worth it or that you are a masochist. I also would do it and probably fail miserably.
Jirue wrote: » False Prophet wrote: » The way Steven described the negatives of corruption, I find it almost impossible to kill more than 5 players of the same level without dying. You only gain corruption when a player refuses to fight back, leaving them in a non-combatant state. As soon as they fight back, it's a mutual fight so you don't get corruption. Even if you are marked as corrupted, you only gain more corruption from killing non-combatants. So, you shouldn't be getting any weaker if you're fighting people who would fight back. It's only if you keep attacking people who refuse to attack back that you would get too a weakened state.
akabear wrote: » Happy to be wrong here, but first part of the question/statement was what was there no reason to PK. Doesn`t a portion of resources drop from a player that dies, which can in some form or another be picked up by the player killer. If that is the case, then quite possibly there may be incentive to pk and take a risk. ie if player A takes 60min to gather X resource, and player B can pk them to get 50% or 30min worth of resource gathering, it may just end up worth the risk, especially if far from populated areas and/or high value gathered item
Vhaeyne wrote: » False Prophet wrote: » I am confused on whether you are implying its worth it or that you are a masochist. I also would do it and probably fail miserably. If I see a reason to kill someone I make sure that I can afford the "Rewards" of going red, and I do it. It is that simple.
False Prophet wrote: » Jirue wrote: » False Prophet wrote: » The way Steven described the negatives of corruption, I find it almost impossible to kill more than 5 players of the same level without dying. You only gain corruption when a player refuses to fight back, leaving them in a non-combatant state. As soon as they fight back, it's a mutual fight so you don't get corruption. Even if you are marked as corrupted, you only gain more corruption from killing non-combatants. So, you shouldn't be getting any weaker if you're fighting people who would fight back. It's only if you keep attacking people who refuse to attack back that you would get too a weakened state. I was not aware of that. If that's the case then the corruption system in its current form is useless. I don't think many people would just die willingly.