Dygz wrote: » LMAO I expect Ashes will have stuns.
Noaani wrote: » To me, a stun should last fractions of a second, while other forms of CC can last up to two or even three seconds. If done this way, stuns can still be super powerful tools, without being too powerful.
BaSkA13 wrote: » I think stuns aren't the problem, however perma-stun is. I wouldn't mind if they implemented a cooldown on stuns, meaning you can only be stunned again after X seconds of the last one in PvP.
Vhaeyne wrote: » @Dreoh You may or may not like what Wildstar did with stuns, but I always liked Wildstar's PvP stun mechanic because of your chief complaint. You can't play the game when you are stunned. This short video from the Wildstar devs shows things better than I could describe them.https://www.youtube.com/watch?v=w2G_8c-u2qc What is important is that CC was just temporally changed your gameplay objectives instead of outright removing you from the game. Being able to react well to CC was just another player skill that was rewarded with shorter CC durations. What do you think of this?
Dreoh wrote: » I'll play it even if it has stuns, but I think stunless is just better game design as I described
Dygz wrote: » Dreoh wrote: » I'll play it even if it has stuns, but I think stunless is just better game design as I described Blind and Fear Are they better, worse or the same compared to stuns?
veyrah wrote: » Stuns are possibly a necessary evil. Depending on the amount of mobility people will have, a stun usually sets up a combo which is necessary in assasination attacks on a healer in pvp for instance. I am fine with stuns personally, as long as they don't stack and have a decent cooldown. Another option is to make stuns dependent on effects so they are predictable. For instance, maybe a mages spell only stuns the target if the target is already burning/chilled etc.
Azherae wrote: » I for one am tired of games making poor design decisions because 'people are used to them' or 'they always have this mechanic', so until someone justifies 'yes we need exactly this ability that fully stops everything', no matter how short you set it to, there will be people who ask 'but why did you need it to be full Stun'?