Dygz wrote: » Uh. No. We should be able to have a dark-skinned Kaelar. Skin color should not be what makes a race unique.
wherediditrun wrote: » But height, certain facial features or head shape should? What makes sense within the species or race background should be reflected. I can easily see that for example some races have varying degrees of skin tones while other may not. Take for example orcs. They generally follow greenish / grayish skin tones. In that context, should game allow orcs to be blue? Does it still serves the theme right?
wherediditrun wrote: » I suppose it does hold some relevance perhaps to real world sensitivities some people hold. But generally that comes at expense of integrity of the setting. As you start drawing arbitrary lines based on information outside of the game setting that trivializes the impact in game setting holds.
wherediditrun wrote: » So for example in terms of humans there are two races. One which is seemingly more of darker tones and those of lighter tones with a lot of overlap, most probably. Who does this help if this characteristic is made void?
wherediditrun wrote: » I'm not disagreeing with you in particular. But singling out one characteristic on seemingly arbitrary reasons seems a bit off. I guess it boils down to the fact how game wants to treat characters. As avatars of the players themselves in the world and perhaps when it kind of makes sense to address the prevailing sensibilities or more as a character player takes control of and participates in the setting, thus promoting stronger dedication to overall world building.
CROW3 wrote: » 30+ years if you count R.A. Salvatore's foray into fantasy racism with the Do'Urden Saga - & a whole lot of 2nd ed players rolling drow.
JustVine wrote: » See? And that was Dygz being extremely polite, restrained, and barely scratching the surface. Just don't, it won't end well for anyone involved. Do we really want our community to go down that path when there are plenty of other ways to creatively distinguish the two human options?
Cypher wrote: » Guys there’s going to be plenty of customization and I’m sure every slider will have sensible limits. I can’t imagine we’ll see green or blue humans for example (sure as heck hope not). But the idea that either the Kaelar or the Vaelune (both humans) won’t have sliders that go from very light to very dark is just silly. Should have never been brought up because of how silly it is.
Ravudha wrote: » Whether you think it's good or bad, it seems perfectly reasonable for someone to think that they'd be modelled with similar skin tone ranges as the peoples from those respective regions (in an older/medieval era).
Dygz wrote: » Kaelar and Vaelune are not different species. They are different cultures. Aela and Kaivek are different species. Aela and Dünzenkell are different species. Aela and Pyrian are different species. But, each culture should have a range of light skin and dark skin.