Bastellon wrote: » Currently Ashes has a color palette that is very dull. Compared to a lot of other games. Maybe a lot of it has to do with the lighting as well. For example: the greens in the grass are dull. I would like to see more vibrant colors and shades be introduced as well as enhance the lighting so it makes the colors pop more. What do you al think? What games have you played that have good color, style, and lighting.
Nerror wrote: » What? I assume you played it, so maybe its your color settings or something? The colors were plenty vibrant for me, and certainly up there with most games.
maouw wrote: » I do think Ashes could do with greater contrast (darker blacks and shadows), to help the vibrant colours pop out more but I wonder if they have other plans up their sleeves.
maouw wrote: » I think the colour palette of the world is intentionally muted a little so that you can divide colour space for different uses. If the grass is vibrant green then green skills are harder to see, etc. I do think Ashes could do with greater contrast (darker blacks and shadows), to help the vibrant colours pop out more but I wonder if they have other plans up their sleeves. Also - I didn't play much with the graphics settings when I was testing - which I kindof regret now.
Atama wrote: » Compared to maybe WoW or other cartoony games, yeah I guess it would seem a bit muted, but running around the game in bright daylight it looks pretty vibrant to me for a realistic game. The color palette (and the graphics in general) really remind me of Witcher 3 (which is not a bad thing to resemble).
CROW3 wrote: » I also prefer fantasy settings to have a more vibrant look (on both sides of the palate), it helps the peaceful places feel more idyllic, and the awful places more dangerous.
Fozzik wrote: » I like options. Give us a slider or selection box in the graphics settings where we can change from "artist intention" all the way to "acid trip". Then players can choose for themselves what provides their best experience. More options = better.