McShave wrote: » End game isn't necessarily PvP, but politics. People will fight for power amongst the community and the powerful people make the decisions that impact the world.
tiberiustheron wrote: » The MMO can not class itself as PvP, PvE, or even PvX. It has to be an MMO for everyone. From the crafter, to the gather, to the raider, to the players who enjoy conflict. The MMO has to have something for everyone and a quality amount of content at launch.
I would encourage the Dev Team to make similar changes that New World has done now. New World started out as a trash PvP focused game. I Alpha tested it from the start. AGS kept asking us for feedback, listened, and make the big changes needed. New World is going to release now and be hugely successful. It's now a nice hybrid model of both PvP and PvE. It has something to do for ALL players. Not just those of us who want to PvP.
George Black wrote: » How about no? NW is doing that. AoC is doing its thing.
George Black wrote: » Clearly you never played L2
George Black wrote: » Well, L2 was fully open world, no separation of players into PvE and PvP zones or instances. It had the same corruption system and it was aline and well for 15 years at least, just selling expansions and requiring monthly subscription. Much better than AA regarding PvP and PvE, not good for lifeskills. In addition to the many, highly populated official servers there was and still is a vast amount of private servers. So this "pvp games dont last" sounds like bs to me.