Agann wrote: » Again I was only expressing concern for the bundles similar to star citizen. I am well aware of the size of the team. If those bundles are to help fund the company so he doesn't have to sell out to a bigger publisher then I get that and am all for it. I just don't want to get burned again similar to Star Citizen.
Talents wrote: » As far as we know they haven't added anything "new" that would create feature/scope creep. Everything they're adding/have added was in Steven's original game design document from like 2015/16. The cosmetics don't create scope creep since they need to create the models for the cosmetics anyway since they will be mobs/buildings/ships/etc. in-game anyway, so they may as well sell them in the shop for some extra money if they're gonna make them anyway.
Sathrago wrote: » I see. It's the dwarves fault then. I agree we should just delete them from the game. (im kidding get rid of elves instead)
Enigmatic Sage wrote: » Sathrago wrote: » I see. It's the dwarves fault then. I agree we should just delete them from the game. (im kidding get rid of elves instead) Lol. The elves are typically at the root and cause of many problems in many games/stories. I bet the corruption of Verra is somehow linked to them causing the planets races to flee the planet. would be funny though if it was true.
bloodprophet wrote: » Enigmatic Sage wrote: » Sathrago wrote: » I see. It's the dwarves fault then. I agree we should just delete them from the game. (im kidding get rid of elves instead) Lol. The elves are typically at the root and cause of many problems in many games/stories. I bet the corruption of Verra is somehow linked to them causing the planets races to flee the planet. would be funny though if it was true. Even if it's not. We can blame them anyway.
Sathrago wrote: » I see. It's the dwarves fault then. I agree we should just delete them from the game.
Odal wrote: » I agree though that Ashes promises a lot and it will require huge amount of work to make it good (dude, I wish I was developer of some kind, seems like fun!). I think what they need is attract more talented developers to work on the project, getting passionate and more professional designers, maybe who have worked for other MMORPG:s like WoW etc. It's probably not the easiest to get these people to move to a certain place for work I can imagine. Especially for senior positions.
Odal wrote: » Anyway, I don't think 3 developers is enough to say they "have what you say they need". They need many many more to make a successful MMORPG. I know they have some good people and are looking for more people and hopefully they can find them
Odal wrote: » daveywavey wrote: » Odal wrote: » Anyway, I don't think 3 developers is enough to say they "have what you say they need". They need many many more to make a successful MMORPG. I know they have some good people and are looking for more people and hopefully they can find them LOL - they were some examples, they weren't the only examples... Said who my man? Unless you go through a complete list of developers and their previous achievements there is no way of knowing if "They already have what you think they need." as he wrote. Jeff Bard as also left the company, to add to it. Im sure there is a lot of good developers though as stated. Hopefully they can attract more of them, they don't grow on trees from what I understand. Especially not good programmers.
daveywavey wrote: » Odal wrote: » Anyway, I don't think 3 developers is enough to say they "have what you say they need". They need many many more to make a successful MMORPG. I know they have some good people and are looking for more people and hopefully they can find them LOL - they were some examples, they weren't the only examples...