Atama wrote: » Shut up you jerk.(Just kidding but how funny would it be if that's all I wrote?)
JustVine wrote: » Man people were stealing my kills in Alpha, I don't know what y'all think is going to be that different about it. It's an open world game where monsters don't have a priority flagging system for combatants. That's just going to happen; ettiqute, corruption, or not. It costs me more to kill you than to 'grumble at the random hit and run on a mob I am fighting. It costs rude trolls very little to be 'helpful' or malicious. PvP doesn't solve this in the slightest. Not going to change their behavior.
nidriks wrote: » Atama wrote: » Shut up you jerk.(Just kidding but how funny would it be if that's all I wrote?) I see your point. However, I feel I need to add that I did paraphrase. Of course, I do feel that anyone who actively steals corpses to skin deserves what they are called. Within reason, of course (I understand that toxic behaviour, in excess, in response to toxic behaviour would not help). But sternly making it known that a behaviour is not tolerated would be a better precedent. In any event, if the whole situation was allowed to be told then punishment should not have been to just one. In WoW I would bypass animal corpses numerous times unless I was sure no one was about to claim them. I believe there is no excuse for rude behaviour. Maybe I am just old.
nidriks wrote: » In any event, if the whole situation was allowed to be told then punishment should not have been to just one.
nidriks wrote: » But sternly making it known that a behaviour is not tolerated would be a better precedent. I believe there is no excuse for rude behaviour. Maybe I am just old.
nidriks wrote: » I also don't think PvP is the answer.
JustVine wrote: » .
BaSkA13 wrote: » New World is poorly designed, it has nothing to do with etiquette. Also, etiquette is overrated, especially in a game like AoC where people can make your life miserable if you're a lil bitch.
bigepeen wrote: » nidriks wrote: » In any event, if the whole situation was allowed to be told then punishment should not have been to just one. I'm not sure what this sentence means, please clarify. nidriks wrote: » But sternly making it known that a behaviour is not tolerated would be a better precedent. I believe there is no excuse for rude behaviour. Maybe I am just old. Lmao yea, this doesn't work on most people who steal kills. Sorry, but most won't care what you say to them about it. nidriks wrote: » I also don't think PvP is the answer. Why isn't PvP the answer? Open world PvP exists as a valid option for dealing with any conflict such as someone messing with a grinding spot. In fact, open world PvP is encouraged as a way to contest resources. If enough people kill those for violating an unwritten rule of stealing kills, then it provides a disincentive for those that engage in that behavior. Seems fair to me.
George Black wrote: » Here is a copy paste from the previous "good manners demand" topic... I find childlike behaviour less toxic than those that pretend to act mature. They drag the drama on and on, wheras with "toxic" people you either walk away or kill them and move on. Sane community? Keep a sane community? Who are you or anybody to tell others what to do? Leave people alone. For me the only reasonable thing is tackling real issues like exesive insulting and real racism. Take a pic of the chat send it to IS. IS can issue a warning or ban straight away if there is a real offense there. That's all. People label toxic everything that isn't about giving then validation and a feeling of belonging. You cant even argue anymore without someone turning to victimhood and making threats for a ban. People get killed ingame in a game that has killing in it and they call it harrasment. Weak in mind, seek others set up rules that ruin everybodys fun just because their bubble bursted. Grow up people. It's not the community that's not sane. It's you that you havent learned to ignore, argue facts or pvp back.
Atama wrote: » nidriks wrote: » Atama wrote: » Shut up you jerk.(Just kidding but how funny would it be if that's all I wrote?) I see your point. However, I feel I need to add that I did paraphrase. Of course, I do feel that anyone who actively steals corpses to skin deserves what they are called. Within reason, of course (I understand that toxic behaviour, in excess, in response to toxic behaviour would not help). But sternly making it known that a behaviour is not tolerated would be a better precedent. In any event, if the whole situation was allowed to be told then punishment should not have been to just one. In WoW I would bypass animal corpses numerous times unless I was sure no one was about to claim them. I believe there is no excuse for rude behaviour. Maybe I am just old. I’m old too. I played EQ in ‘99-‘01. Etiquette was critical. That was a game where you often had to camp one spot with a group for hours and if some jerk came in to screw things up you might ruin a whole day for a bunch of people. It would be many minutes between spawns and you’d have to wait many spawns for the rare enemy to appear and then the drop for an item wasn’t guaranteed, and then only one person could claim it. We didn’t have loot tools and stuff, it was honor system. You had to have a social contract that everyone followed and if you didn’t then the game wouldn’t work. That was backed up by a big group of dedicated customer support people. But I think part of the reason why Verant (later SOE) was able to afford that staff is that it was supplemented with “volunteers” who received no pay, only free subscriptions. They had to stop doing that though, because I believe a court ruled that once you offer someone anything as compensation to work for you, they are employees for legal purposes and need a minimum wage and other benefits as required by labor laws. I think that made such large customer service staff groups no longer profitable. I don’t think an MMO can afford the kind of enforcement that EQ could at the beginning. No GMs that can respond to every request in seconds. As much as I wish it was possible. Some of the misbehavior in AoC should be policed by players though via PvP. So I hope that between that and customer service staff enforcing any really egregious transgressions (harassment, really abusive behavior, cheating) any bad apples will find the game is unwelcoming to them.
nidriks wrote: » 1. I mean that if the whole story is know, i.e. that the insult has been chucked because someone is shadowing and stealing his kills, then why is just the aggravated side banned?
nidriks wrote: » 2. PvP doesn't solely work as an option because it would not be an option for me. I plan to play Ashes with the bare necessities of combat, and I hope that is an option for those that want to do similar.
nidriks wrote: » As Mack (worthabuy), who made the video I referred to, said, there are a lot of youngsters who have not grown up with the etiquette of games like EQ. NW is certainly a sign of that.