Sathrago wrote: » I think they need to invest more in their QA team if anything. Many games that have released lately, mostly mmos, will put all the QA testing on the players AND charge them for doing it under the guise of "playing the game". This is a great sleight of hand they pulled to not only cut down on expenses but make some dough off of players in the process. This wouldn't really be that much of an issue if the games took that money and invested it into a quality assurance team that can make the game better, but most see this "alpha/beta access" cash as purely extra spending money on whatever they want.
Nerror wrote: » I would be ok with a bounty system for sure. Whatever it takes to make the game as bug free as possible.@Ulfbrinter I wonder, you do realize not reporting exploits hurts you in the long run right? I am trying to understand if people just don't realize that using an exploit instead of reporting it may be short term gain for long term pain, or if some other motive is at play. Even if you don't use but just don't report, it's almost a guarantee that other players also find the same exploit and use it. I mean, on an abstract level I get it of course. Greed or easy gains for little effort seems alluring if you don't consider the long term consequences. But the game will actively hurt for it, meaning fewer players, meaning less fun, meaning long term problems for the game, meaning you get to enjoy it for a much shorter time. On a personal note, any single player game where I have cheated or used exploits just stop being fun for me almost immediately. Any and all achievements in the game are null and void after using exploits. Completely worthless.
Vhaeyne wrote: » I have an issue with in-game rewards for bounties if they could affect the economy. While I agree that incentivizing the search for bugs and exploits will only improve the game. I don't like the idea of rewards taking the form of in-game currency or non-cosmetic gear. I think the best reward for a proven bug or exploit that is game breaking would be the cash shop currency "Embers". Maybe, an exclusive cosmetic skin, but I can already hear some people on here crying because I thought of it. Still, the idea of an elusive mount or armor only awarded to those who find a major bug is attractive to me... Like a giant bug mount... As long as it's not items with in game value, I am fine.
ButtercupClover wrote: » While I don't like the thought of messing with the economy either, it's better than allowing someone to run around duping items and making an even bigger mess of the economy. If there's no in game advantage to giving up the secret to free items then people will choose the free items over a skin.
Noaani wrote: » Any decent person that finds a bug will let the developer know.
ButtercupClover wrote: » Noaani wrote: » Any decent person that finds a bug will let the developer know. I've already met players that have said, "I'm not going to report this and hope it ends up in the full release so I can use it. We're the only ones that know about it so far so just don't show other people."
Noaani wrote: » Any decent person
ButtercupClover wrote: » I didn't mention any of that because it wasn't relevant to the discussion but I guess it is now.