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More Node Government Titles?

Hi!

I wanted to see if we could start brainstorming some more Node Titles in the hopes of getting a really in depth government system for each node. Hopefully this gets some traction and Intrepid looks at our suggestions.

https://ashesofcreation.wiki/Node_governments
What Intrepid have so far:
• Mayor
• Priest
• Chief Bounty Hunter
• Patron Guild Leader

My Initial Ideas:
• Harbour Master - allows a certain guild who controls a node to tax incoming or outgoing vessels off a coastal nodes harbour or node territory. Taxing the docks can allow for an opportunity to allow a smuggling playstyle. To enter a town or surrounding area will require a tax but perhaps offloading your cargo up the coast a little further will allow for players to bypass the tax. Need to have a certain stealth and boat navigation to not alarm the node owner. The node owner is sent mail with a players name and residence if spotted smuggling, allowing the node owners to decide the fate of the smuggler wether it be a bounty or forced to pay the tax once caught.
• Steward - this ones interesting, walks around collecting the taxes for housing within the node. Players are able to reject paying the tax but risk being evicted with all decoration items being refunded to the players mail.
• Captain of the Guard - Player in charge of the defence of the node. Has access to defendable actions such as: Ballista Construction, Ammunition Stockpile and Counter Espionage.
• Jester - provides buffs to players who listen music being played. Organises node social events (casino nights and festivals)

That’s all I’ve got for now, feel free to add!
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