Sathrago wrote: » A game that creates tradeable valuables that can be converted into real life money is the definition of a Pay 2 win game. That is something they have said will not be apart of this game.
unknownsystemerror wrote: »
Taylors Expansion wrote: » Sathrago wrote: » A game that creates tradeable valuables that can be converted into real life money is the definition of a Pay 2 win game. That is something they have said will not be apart of this game. No, I do not agree with your definition. Pay-to-win means you buy items that you can use in-game that give you an advantage, much like a national professional team buying the best equipment for their players, to give them an advantage.
Noaani wrote: » If you think gaming as a whole is heading towards blockchain, you will be disappointed. Some gaming developers will use it, but only if it adds to their bottom line. It will be the 2020's version of lootboxes. Gaming developers that want to make good games will avoid blockchain, just as they avoid lootboxes now.
Sathrago wrote: » Taylors Expansion wrote: » Sathrago wrote: » A game that creates tradeable valuables that can be converted into real life money is the definition of a Pay 2 win game. That is something they have said will not be apart of this game. No, I do not agree with your definition. Pay-to-win means you buy items that you can use in-game that give you an advantage, much like a national professional team buying the best equipment for their players, to give them an advantage. Yes, but the core part of blockchain bs is that you can sell what you generate to other players or outside of the game. Meaning you can buy some stuff from the game and use it to pay another player for better gear. Just because there are extra steps does not mean it suddenly isn't pay to win.
Taylors Expansion wrote: » Sathrago wrote: » Taylors Expansion wrote: » Sathrago wrote: » A game that creates tradeable valuables that can be converted into real life money is the definition of a Pay 2 win game. That is something they have said will not be apart of this game. No, I do not agree with your definition. Pay-to-win means you buy items that you can use in-game that give you an advantage, much like a national professional team buying the best equipment for their players, to give them an advantage. Yes, but the core part of blockchain bs is that you can sell what you generate to other players or outside of the game. Meaning you can buy some stuff from the game and use it to pay another player for better gear. Just because there are extra steps does not mean it suddenly isn't pay to win. What you are describing is a mechanic, and optional way to use those assets. It is, by no means, a requirement. I am playing one right now that allows you to buy assets, but you CANNOT sell them any other way, but in-game, very much like a standard MMORPG auction house. Taylors
Sathrago wrote: » Taylors Expansion wrote: » Sathrago wrote: » Taylors Expansion wrote: » Sathrago wrote: » A game that creates tradeable valuables that can be converted into real life money is the definition of a Pay 2 win game. That is something they have said will not be apart of this game. No, I do not agree with your definition. Pay-to-win means you buy items that you can use in-game that give you an advantage, much like a national professional team buying the best equipment for their players, to give them an advantage. Yes, but the core part of blockchain bs is that you can sell what you generate to other players or outside of the game. Meaning you can buy some stuff from the game and use it to pay another player for better gear. Just because there are extra steps does not mean it suddenly isn't pay to win. What you are describing is a mechanic, and optional way to use those assets. It is, by no means, a requirement. I am playing one right now that allows you to buy assets, but you CANNOT sell them any other way, but in-game, very much like a standard MMORPG auction house. Taylors Yes and you are not *Required* to purchase anything in free-to-play games yet they have made the most money out of any game type in history "but I wonder how that is possible!?!?!"
maouw wrote: » I don't like your terminology - "Block Chain technology" is about a ledger system You seem to be asking for a virtual currency?
Nerror wrote: » I am sure many of the big companies will try it. I also think they'll find out the hard way that mixing human greed, RL money and games makes the whole thing toxic. It'll stop being a game, and start being a job to those who want to "play" them. People will be greedy and toxic and selfish and kill the experience. Very few will want to buy what they are selling, because why would you get involved with that kind of cesspool?
Taylors Expansion wrote: » maouw wrote: » I don't like your terminology - "Block Chain technology" is about a ledger system You seem to be asking for a virtual currency? Not on day one, I am not asking for virtual currency, but in the long run, I would be willing to bet that any game that cannot host some form of blockchain capability will be abandoned by its player base. Like I said, I've been watching games for 40 years, and the trends keep repeating themselves. We are in a nexus place right now, where MMORPGs especially, are stagnating, coupled to the rise of blockchain based gaming. When Shareware first came out, there were doubters who said, who would ever pay for a game that they give away for free. And when F2P came out, they said, who will ever pay for cosmetic changes in a game. Obviously, those naysayers were wrong. Today, they are saying, who would ever play a game where you keep what you earn in the game, and eventually turn it into assets for other games, or simply into cash. Of the three, I find it most surprising that this last one has the highest doubt. But that's just my opinion. Taylors
mcstackerson wrote: » Taylors Expansion wrote: » Sathrago wrote: » Taylors Expansion wrote: » Sathrago wrote: » A game that creates tradeable valuables that can be converted into real life money is the definition of a Pay 2 win game. That is something they have said will not be apart of this game. No, I do not agree with your definition. Pay-to-win means you buy items that you can use in-game that give you an advantage, much like a national professional team buying the best equipment for their players, to give them an advantage. Yes, but the core part of blockchain bs is that you can sell what you generate to other players or outside of the game. Meaning you can buy some stuff from the game and use it to pay another player for better gear. Just because there are extra steps does not mean it suddenly isn't pay to win. What you are describing is a mechanic, and optional way to use those assets. It is, by no means, a requirement. I am playing one right now that allows you to buy assets, but you CANNOT sell them any other way, but in-game, very much like a standard MMORPG auction house. Taylors I'm sorry if i miss-understand you but that sounds like pay to win. You can buy in-game items, i assume you mean with real money, and then sell them on the store for in-game currency. This means you can convert money to currency in game which is pay to win. Can you explain to me how you want it to be implemented? I'm not sure how you would be able to convert your in-game assets to money without selling it to someone which would mean they are paying for an advantage, aka pay2win.