George_Black wrote: » Anyone else?
akabear wrote: » That being said, if they could be on sold and the revenue went back to the developers and there were some restraints on the on sold item, then perhaps that might be a way.. ie original sale is at full 100% and is dyable.. but on selling can be sold at 70% of original retail cost.. with say 20% going to the seller.. and the re-sold item can only be sold once and is fixed with what ever dye the seller made.
Ehrgeiz wrote: » "Please allow for trading store items." I say, remove the store completely.
Noaani wrote: » akabear wrote: » That being said, if they could be on-sold and the revenue went back to the developers and there were some restraints on the on sold item, then perhaps that might be a way.. ie original sale is at full 100% and is dyeable.. but on selling can be sold at 70% of original retail cost.. with say 20% going to the seller.. and the re-sold item can only be sold once and is fixed with whatever dye the seller made. In regards to this, do we want a game that has no sanctioned RMT, or do we want a game that has little sanctioned RMT? Because this *is* sanctioned RMT.
akabear wrote: » That being said, if they could be on-sold and the revenue went back to the developers and there were some restraints on the on sold item, then perhaps that might be a way.. ie original sale is at full 100% and is dyeable.. but on selling can be sold at 70% of original retail cost.. with say 20% going to the seller.. and the re-sold item can only be sold once and is fixed with whatever dye the seller made.