Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
DnD Stealth and Caravans Idea
chibibree
Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
What are your thoughts on being able to spend resources (whatever they end up being) to be able to try and stealthily move the caravan across the world? Or, perhaps there could be a skill to stealth a group of players within an AoE that would only last for x amount of time. I feel like this would be interesting or cool. Makes use of class toolkits that Steven had mentioned before, like the ability to see tracks leading somewhere.
All in all, just a passing thought I wanted to share haha. I had recently hid my party via "Pass without trace" and was interested in some ideas that could be applied to Ashes potentially.
All in all, just a passing thought I wanted to share haha. I had recently hid my party via "Pass without trace" and was interested in some ideas that could be applied to Ashes potentially.
4
Comments
That'd be cool.
That would be cool indeed!
I could see that, I definitely think that would be fair
Between stealthing and disguising caravans, this all changes the definition of the term "Ninja Loot"