McMackMuck wrote: » Jahlon did a video on this last year...https://youtu.be/t2XGNA4Zzx0
BCG wrote: » They are not.
Happymeal2415 wrote: » What BCG said
Veeshan wrote: » from my understanding there is a rare drop that then allows you to become a monster during a mob invasion event on a node or whatnot. Secretly make PvE players PVP cause the mob they might be fighting is a player dadadaaaa So no clue how that would ever be pay to win at all
Azrial wrote: » >>Check out the new video here<< Freeholds have a serious chance to Threaten other MMO housing because of the practical in-game use. In this video, I'll be showing gameplay and answering what are Freeholds? What can be built in them? What are the benefits of getting yourself one? And why Intrepids guild and player housing could better than other MMOs. If you are looking for a community discord or Guild why not jump into our discord and get to know us and chat about ashes?
akabear wrote: » As nice as the idea is to have freeholds in the open territory near a node hub, I believe the result will be de-centralizing the populations and the node towns/cities/metropolises may not have the resultant player presence/activity to correspond with their importance. Having these included within the town and reasons for freeholds users to go to and from utilities and vendors within the town would only increase the vibrance of the cities.
tautau wrote: » I thought that all freeholds would be related to the nearby node, since owning a freehold qualifies you for node citizenship. So even though you may be outside the city walls, you are still connected to the node economically (and activities in and around the freehold count towards levelling up the node).